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Tag Archives: Programming

BASeBlock and Polygon Blocks
That’s right. The latest version of BASeBlock now adds a working Polygon block. There was a lot of reengineering to be done, but it works [...]
Language Wars
It is a frequent point of debate in many web communities that contain programmers- or back-seat programmers, as it were, to argue that such and such [...]
BASeBlock 2.4.0 Dev notes
The currently released version of BASeBlock is 2.3.0. I have made a lot of changes to the game, added a few blocks, abilities, and other fun stuff, and [...]
Snippets.
Naturally, as we write programs we create a small set of useful functions. BASeBlock has been no exception. I’ve created quite a few functions that [...]
What is the best Programming language for beginners?
I see this question semi-frequently on forums. It’s a reasonable question on the surface. However, the fact is that there is no “Best language [...]
An Extension to the GenericListViewSorter class
As I posted previously here, Sorting a Listview can be something of a pain in the butt. In that article, I covered some basics on providing a class that [...]
The locked image
As with most of my projects, progress is usually slow because it’s something I do “when I feel like it” rather then on a schedule. [...]
The importance of keyboard layout
For the user interface between a user and a computer, the basic options are mouse, and keyboard. Of course, joypads and joysticks are available and can be [...]
Thoughts on VB6
I have been using Visual Basic 6 for many years; I have come to the point where using it is effortless; nearly any problem I have I can design and program [...]