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Tag Archives: Programming

System.Threading.ThreadLocal equivalent for .NET 2.0 and 3.5
One of the big reasons I’ve found myself preferring C# Over Java is that C# is about a million times easier to refactor. By this, I mean that often [...]
More stuff about Java
Recently I started working on what turned out to be a lot bigger of a project than original intended. It is a Bukkit Plugin; Bukkit being a server [...]
Programming Language Performance Part IX: Parallelized C# and Conclusions
In order to compare various languages, I will be implementing a anagram search program in a variety of languages and testing and analyzing the resulting [...]
Programming Language Performance Part IIX: Delphi
For quite some time, and perhaps unsurprisingly, Programming and Computer Science graduates learned to program through the use of industry standard [...]
Programming Language Performance Part III: C#
In order to compare various languages, I will be implementing a anagram search program in a variety of languages and testing and analyzing the resulting [...]
Programming Language Performance Part II: Python
In order to compare various languages, I will be implementing a anagram search program in a variety of languages and testing and analyzing the resulting [...]
Programming Language Performance Part I: Overview
Much like my previous posts on the subject of programming language polarization, this one comes as a response to what I feel are flawed perspectives on [...]
In-Memory Obfuscation for your data
Gamers are an enterprisey bunch. You don’t give them enough X, so they go prodding around your game’s memory to try to give themselves more. [...]
BASeBlock and Polygon Blocks
That’s right. The latest version of BASeBlock now adds a working Polygon block. There was a lot of reengineering to be done, but it works [...]
Language Wars
It is a frequent point of debate in many web communities that contain programmers- or back-seat programmers, as it were, to argue that such and such [...]