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Tag Archives: C#

The Lost art of Command Line Parameters
Most application frameworks/languages provide access to the Command Line parameters passed to your application. Generally it is passed to your application [...]
Is XNA going away?
Is XNA Going Away? The following consists of my opinion and does not constitute the passing on of an official statement from Microsoft. All thoughts and [...]
Kicking the ItemBucket
Randomization is something that is pretty much a staple in games. But the tricky part is randomizing in an expected way. Some kinds of randomization, you [...]
Per Pixel Alpha on VB.NET Forms
Note: This Post has been (partly) superceded by the implementation described in the more recent Alpha blended forms revisited Post. One common problem that [...]
BASeBlock:Visual Studio 2010 to 2012
Though I do tend to try to write my samples and test applications, as well as any new programs, using Visual Studio 2012, I haven’t yet migrated most [...]
Undo/Redo Stacks in C#
Undo/Redo Stacks The BASeBlock Editor has had an Undo/Redo stack for quite a while. The implementation of this logic is relatively simple, but the [...]
Programming Language Performance Redux
This is not another entry into the series regarding anagrams, but a much simpler synopsis using a very basic algorithm. The performance of programming [...]
new Project: BCQuery
I was working on BASeBlock’s splash screen a bit, and thought it would be neat to have a little animation to expand and contract the list of loaded [...]
You’re never as awesome as you think you are
Many developers and programmers may describe their experience with a language or technology as them having “mastered” it. But is this really [...]
Developer Interview Questions
One of the trickiest parts I imagine with hiring a new developer is figuring it out several things about them. One thing you need to figure out is wether [...]