Menu

Tag Archives: C#

C# 6 Features: Dictionary Initializers
Yet another new feature introduced into C# 6 are a feature called Dictionary Initializers. These are another “syntax sugar” feature that [...]
Unit Testing Basics
It should not come as any sort of surprise that verifying that software works properly relies quite heavily on testing. While in an academic environment, [...]
Comparing Objects and getting more info on the differences
Comparing Objects C# has a number of useful comparison interfaces that we can use and implement, so this would seem to be a redundant post, wouldn’t [...]
Unit Testing
Unit Testing. Books have been written about it. Many, many books. About Unit testing; about Testing methodologies, about Unit Testing approaches, about [...]
Windows 10
Windows 10 has been out for a few weeks now. I’ve upgraded one of my backup computers from 8.1 to Windows 10 (the Build I discussed a while back). [...]
Buying Books … but never reading them
I’ve got a problem. Computer/Programming books. I have a shelf full of them. When I was a teenager my computer time was limited, so I would often [...]
XML Serialization and Nested Generic Types
For some time I have been working on and off on an attempt to create a useful, powerful, and easy to use library to help with serializing and deserializing [...]
C# 6 Features: Null-conditional Operator
Previously, I wrote about String Interpolation and Expression-bodied members, new features to C# 6.0. Today I will be looking at the Null-Conditional [...]
BASeBlock Babble
More babbling about BASeBlock. It’s actually rather sad in a way because I would actually prefer to work on my work projects than on my own, simply [...]
3D Programming is still hard
A bit of a shorter post. Sort of a “progress” report on some of the personal stuff I’ve worked on recently. BASeBlock I’ve come to [...]