Menu

Latest articles

DeletionHelper: Queue Files for deletion when your app exits.
Sometimes you need to create temporary files. Usually, you can discard those temporary files by opening them in a fashion so they are deleted when they are [...]
History of Development: Visual Basic 2.0
With the runaway success of Visual Basic 1.0, it made sense for future versions to be released improving incrementally on the existing version. Such was [...]
History of Development: Visual Basic 1.0
In what will hopefully be a recurring series on older Development Tools, Languages, and Platforms, I will be covering some information on my old flame, [...]
XNA Game Studio 4.0 and VS 2012
XNA Game Studio is a finicky bugger, and it’s even more finicky now that it is no longer being maintained. One of the biggest issues is that it [...]
Filling your Jars with Python
So lately I’ve been doing quite a bit of Java related stuff. I’ve learned a lot. Mostly about how much better C# is, to be honest. But this [...]
Language Performance Part XV: VB.NET
In order to compare various languages, I will be implementing a anagram search program in a variety of languages and testing and analyzing the resulting [...]
On IDEs
Integrated Development Environments. These are the programming tools that most of us have come to almost take for granted. They provide the ability to [...]
C# And Java Differences: Runtime
I’ve already covered this topic from the perspective of why C# is better than Java, In my opinion. This time, I’ll go over the differences as [...]
EachCase: a IEnumerable extension method
C#’s linq(language-integrated query) features are some of the more powerful features available through the language. Aside from it’s query [...]
BASeCamp SurvivalChests Bukkit Plugin
BASeCamp Survivalchests is a plugin that originally started as a simple method to randomize the contents of chests on a Minecraft server map. It soon [...]