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Programming Language Performance Part III: C#
In order to compare various languages, I will be implementing a anagram search program in a variety of languages and testing and analyzing the resulting [...]
Programming Language Performance Part II: Python
In order to compare various languages, I will be implementing a anagram search program in a variety of languages and testing and analyzing the resulting [...]
Programming Language Performance Part I: Overview
Much like my previous posts on the subject of programming language polarization, this one comes as a response to what I feel are flawed perspectives on [...]
Reduce redundancy with LINQ
LINQ, or Language Integrated Query, is one of the most powerful constructs available in C#. For the most part, it doesn’t actually do anything you [...]
Coding Standards
Today, I’m going to be talking about coding standards. For those that read the title, this may be unsurprising, given the title “Coding [...]
C# 5.0, VS2012, and BCSearch.NET
I recently installed Visual Studio 2012 on my desktop; now I have Visual Studio 2008, 2010, and 2012 installed. I will likely continue to work in Visual [...]
BCSearch- .NET?
Back in the day- the bad old Dark Ages, which is to say about a year and a half ago- I did most of my programming in VB6. I know, right? Anyway, as a [...]
BCUpdateLib: Not really broken
Now that I finally have a windows machine with a internet connection, I decided to investigate issues I heard of from reliable sources that the BCUpdateLib [...]
In-Memory Obfuscation for your data
Gamers are an enterprisey bunch. You don’t give them enough X, so they go prodding around your game’s memory to try to give themselves more. [...]
On Garbage Collection and Memory Management
This is a old blog post that I seem to have forgotten to publish when I originally wrote it. -BC_Programming When you write a computer program, you are [...]