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Unit Testing Basics
It should not come as any sort of surprise that verifying that software works properly relies quite heavily on testing. While in an academic environment, [...]
Dear Microsoft: plz No
I’ve been putting writing about this off for a while, but I think it is time that I wrote about it. I wrote previously about Windows 10. It’s [...]
Abandoned Projects
I think it is something of a constant for software developers who have their own projects (And I can’t imagine many don’t) to also have a [...]
Comparing Objects and getting more info on the differences
Comparing Objects C# has a number of useful comparison interfaces that we can use and implement, so this would seem to be a redundant post, wouldn’t [...]
Unit Testing
Unit Testing. Books have been written about it. Many, many books. About Unit testing; about Testing methodologies, about Unit Testing approaches, about [...]
Super Mario Maker
For some time I’ve been looking forward to a new “Game” that Nintendo announced some time ago- Mario Maker, which is now titled Super [...]
User Interface tracking for issue reproduction and problem tracing
One of the tricky parts of software development is when you get those defects/bugs that you simply cannot reproduce. These can be because they require [...]
Windows 10
Windows 10 has been out for a few weeks now. I’ve upgraded one of my backup computers from 8.1 to Windows 10 (the Build I discussed a while back). [...]
Buying Books … but never reading them
I’ve got a problem. Computer/Programming books. I have a shelf full of them. When I was a teenager my computer time was limited, so I would often [...]
XML Serialization and Nested Generic Types
For some time I have been working on and off on an attempt to create a useful, powerful, and easy to use library to help with serializing and deserializing [...]