Hard disks always die eventually. But for me it has always been a problem for other people. My Hard drives never die- or rather, I would prefer not to [...]
The D Programming language is designed as a extension of C and C++ into the domain of a higher-level programming language. It is not 100% Source compatible [...]
Is XNA Going Away? The following consists of my opinion and does not constitute the passing on of an official statement from Microsoft. All thoughts and [...]
Randomization is something that is pretty much a staple in games. But the tricky part is randomizing in an expected way. Some kinds of randomization, you [...]
Note: This Post has been (partly) superceded by the implementation described in the more recent Alpha blended forms revisited Post. One common problem that [...]
Though I do tend to try to write my samples and test applications, as well as any new programs, using Visual Studio 2012, I haven’t yet migrated most [...]