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#include "stdafx.h" #include "fightseeker.h" #include <random> #include <iostream> #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance WCHAR szTitle[MAX_LOADSTRING]; // The title bar text WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int rowCount = 10, colCount = 10; int Player1_Column = 0; int Player1_Row = 0; std::mt19937 rng; int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. // Initialize global strings LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadStringW(hInstance, IDC_FIGHTSEEKER, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_FIGHTSEEKER)); MSG msg; // Main message loop: while (GetMessage(&msg, nullptr, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEXW wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_FIGHTSEEKER)); wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_FIGHTSEEKER); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassExW(&wcex); } int RandomRow() { std::uniform_int_distribution<std::mt19937::result_type> distrow(1, rowCount); return distrow(rng); } int RandomCol() { std::uniform_int_distribution<std::mt19937::result_type> distcol(1, colCount); return distcol(rng); } void InitPositions() { Player1_Row = RandomRow(); Player1_Column = RandomCol(); } HBRUSH Player1SquareBrush=NULL, StandardSquareBrush=NULL; HPEN Player1Pen = NULL, StandardPen = NULL; int BoardWidth = 400; int BoardHeight = 400; void SetupBrushes() { if(NULL==StandardSquareBrush) StandardSquareBrush = CreateSolidBrush(RGB(255, 0, 255)); if(NULL==Player1SquareBrush) Player1SquareBrush = CreateSolidBrush(RGB(255, 0, 0)); if (NULL == Player1Pen) Player1Pen = CreatePen(PS_SOLID, 1, RGB(0, 0, 255)); if (NULL == StandardPen) StandardPen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0)); } void PaintBoard(HDC context) { int BoxWidth = BoardWidth / colCount; int BoxHeight = BoardHeight / rowCount; int CurrCol = 0, CurrRow = 0; SetupBrushes(); for (CurrCol=0;CurrCol<colCount;CurrCol++) { int x = CurrCol*BoxWidth; for(CurrRow =0;CurrRow<rowCount;CurrRow++) { int y = CurrRow*BoxHeight; HBRUSH useBrush = StandardSquareBrush; HPEN usePen = StandardPen; if (Player1_Column==CurrCol && Player1_Row==CurrRow) { useBrush = Player1SquareBrush; usePen = Player1Pen; } else { useBrush = StandardSquareBrush; usePen = StandardPen; } RECT useRect; useRect.left = x; useRect.top = y; useRect.right = x + BoxWidth; useRect.bottom = y + BoxHeight; HBRUSH discardedBrush = (HBRUSH)SelectObject(context, useBrush); HPEN discardedPen = (HPEN)SelectObject(context, usePen); FillRect(context,&useRect,useBrush); Rectangle(context, useRect.left, useRect.top, useRect.right, useRect.bottom); SelectObject(context, discardedBrush); SelectObject(context, discardedPen); } } } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr); if (!hWnd) { return FALSE; } rng.seed(std::random_device()()); InitPositions(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_COMMAND: { int wmId = LOWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } } break; case WM_KEYDOWN: { int doPaint = 0; if (wParam == VK_DOWN) { if (Player1_Row >= rowCount - 1) { //hit bottom. } else { Player1_Row++; } doPaint = 1; } else if (wParam == VK_UP) { if (Player1_Row <= 0) { //hit top } else { Player1_Row--; } doPaint = 1; } else if (wParam == VK_LEFT) { if (Player1_Column <= 0) { //hit left side } else { Player1_Column--; } doPaint = 1; } else if (wParam == VK_RIGHT) { if (Player1_Column >= colCount - 1) { //hit right side } else { Player1_Column++; } doPaint = 1; } if (doPaint == 1) { InvalidateRect(hWnd, NULL, TRUE); UpdateWindow(hWnd); } } case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hWnd, &ps); PaintBoard(hdc); // TODO: Add any drawing code that uses hdc here... EndPaint(hWnd, &ps); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } |