When it comes to Older games; and even just games in particular, The developers obviously have to make some compromises; a game is never 100% realistic, [...]
Alright, so, I had finally gotten sound to work. it was wonderful. Sure, things ran a bit slow. And then poof, out of nowhere- Quite literally, I made NO [...]
No, Not the kissing disease, Infectious mononucleosis, the open-source .NET CLR interpreter and class library. .NET; I might have ranted about this before, [...]
And now, for something completely different- a post that actually is about programming. A short overview of anagrams and a breakdown of a common algorithm [...]