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BCDodgerX
BCDodgerX Game of Dodging
Current Version:1.0.0.0

BCDodgerX is my "rewrite" of the older BCDodger. BCDodger was my first serious foray into C# Programming and .NET, and it has a lot of issues. Since I hadn't dealt with XNA much and the concept of the game was simple, I decided I would rewrite it using XNA. I originally started it in XNA 3.0 with VS2008, but at some point swapped over to VS2010 and XNA 4.0, even though I don't use any XNA 4.0 features to my recollection. Oh well.

The "Installer" program is actually a self-extracting executable which extracts the files that were created from the XNA publish tool and runs the XNA setup program.

And here it is; BCDodgerX. It's very much a early version.

  • Requires the .NET framework, version 4.
  • Resolution is "locked" at 800x600. This will be an option. Eventually. main issue is that different sizes could change the difficulty, though.
  • High scores are saved. The High-Score handing is done by the exact same code that handles High-Scores in BASeBlock, but some of the features (such as managing different score lists which is used for levelset-based handling in BASeBlock) are not used. The highscore file can be found in %appdata%\BCDodgerX.
  • Since I haven't dealt with XNA before I'm not 100% sure what is needed to properly install it, so I just used the XNA publish tool.

Download BCDodgerX

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