Session Start: Fri Nov 09 00:00:00 2012 Session Ident: #glitchpc [00:00] * Now talking in #glitchpc
[00:00] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
[00:00] * Set by jacky on Tue Mar 02 11:03:23
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Session Start: Fri Nov 09 03:05:08 2012 Session Ident: #glitchpc [03:05] * Now talking in #glitchpc
[03:05] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
[03:05] * Set by jacky on Tue Mar 02 11:03:23
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[04:08]<@BC_Programming> I made it so the plugin let's people choose to participate or spectate, or neither now btw
[04:08]<@BC_Programming> I imagine a moderator would just choose to spectate and then use op commands to give creative mode if needed
[04:10]<+FusRoDah> Sounds awesome, good job
[04:11] * FusRoDah is now known as Mulreay
[04:11] * ChanServ sets mode: +o Mulreay
[04:13]<@Mulreay> Has there been any word on the event time?
[04:14]<@BC_Programming> that is a question I meant to ask tux when he was around earlier
[04:14]<@BC_Programming> presumably it is all day long, repeated games and all that, but when it starts is the real wonder
[04:15]<@Mulreay> Yeah most likely later in the afternoon for me i would guess
[04:17]<@Mulreay> I think what we should do is later on.. we can go on the map start chatting with people and drum up interest then wait and see when an admin is about to whitelist people and what not.. no point yet though until atleast 4pm GMT
[04:18]<@BC_Programming> I think tux was going to have it on the same server
[04:18]<@Mulreay> k
[04:18]<@BC_Programming> just as a separate world
[04:18]<@Mulreay> He should be around later.. will be in bed now one would think
[04:19]<@BC_Programming> yeah something like 4AM for him or thereabouts iirc
[04:20]<@BC_Programming> Me and Craig found a way to play the map "single player" not quite the same but an interesting twist
[04:20]<@Mulreay> yeah
[04:20]<@BC_Programming> made a copy of the map and started a server and spawned a few withers and then try to survive as long as possible
[04:20]<@Mulreay> lol
[04:21]<@BC_Programming> you should have seen the devastation... they just went nuts
[04:21]<@Mulreay> hehe I bet
[04:21]<@BC_Programming> and then I got trapped in the tower because there was one below me and one above
[04:21]<@BC_Programming> so I jumped out the window
[04:22]<@Mulreay> lol
[04:22]<@BC_Programming> I survived because of feather falling but just barely
[04:22]<@BC_Programming> then craig made even more withers
[05:09]<@BC_Programming> oh I also messed with DragonNova and his gang if cronies
[05:10]<@BC_Programming> apparently they are building some sort of castle so I used invisibility potions and basically caused trouble
[05:10]<@BC_Programming> they try to smelt things, I take the coal, randomly throw damage potions at people, etc
[05:11]<@Mulreay> lol
[05:11]<@Mulreay> nice
[05:11]<@BC_Programming> also took valuables when a mob killed them, no such thing as enough emeralds
[05:11]<@Mulreay> heh
[05:11]<@BC_Programming> it was hilarious... there were like 4 of them... one of them was all "OMG Emerald!"
[05:11]<@BC_Programming> then a zombie killed them and I took the emerald from the death chest
[05:11]<@Mulreay> lol
[05:12]<@BC_Programming> I took the coal like 3 times
[05:13]<@BC_Programming> I was in the GUI for the furnace right as the put it in and shift clicked it right away lol... I think they managed to smelt maybe 32 stone while I was there rather than the 512 they would have gotten
[05:13]<@BC_Programming> you would think they might have actually put it in a claim so I couldn't do anything to it
[05:13]<@BC_Programming> also built a secret outlook on a neighboring mountain with a tunnel going 1287 meters to my base stocked with invis potions for if I want to do that again heheh
[05:14]<@Mulreay> haha nice job
[05:17]<@BC_Programming> my heart was beating so fast... really had my adrenaline going because you still emit particles and whatnot so you can be seen to a careful observer
[05:18]<@BC_Programming> then I followed james1234 or whatever his name is as he mined and broke the torches he put down heheh
[05:20]<@Mulreay> Sounds like your having fun :)
[05:20]<@BC_Programming> indeed
[05:21]<@BC_Programming> perhaps next time I will constantly punch one of them see what happens
[05:21]<@Mulreay> heh
[05:21]<@Mulreay> Or keep bricking up tunnels behind people that are strip mining
[05:21]<@BC_Programming> bahaha
[05:21]<@BC_Programming> brilliant
[05:22]<@BC_Programming> or make them turn the wrong way, or follow them and when they enter a cave and go exploring, block up the entrance to look natural
[05:22]<@Mulreay> heh yeah
[05:22]<@BC_Programming> They'll think they got lost
[05:23]<@Mulreay> Make sure you take a stack of smooth stone with you
[05:23]<@BC_Programming> another idea I had was to try and drop an anvil on somebody
[05:23]<@BC_Programming> didn't think of that until I was wandering amongst them like a ghost
[05:24]<@BC_Programming> there is also a wither a hundred blocks away, I could try to attract it to their castle, that would be hilarious
[05:25]<@Mulreay> heh yeah.. the carnage
[05:25]<@BC_Programming> meanwhile I could watch the carnage from my mountaintop
[05:25]<@BC_Programming> with a glass of lemonade
[05:25]<@Mulreay> heh
[05:25]<@BC_Programming> maybe try to shoot them with my Power V bow while they are distracted
[05:25]<@BC_Programming> I can imagine the death messages
[05:25]<@Mulreay> Stroking your pet cat
[05:26]<@BC_Programming> "Kisseria withered away" "james2642 withered away" "DRAGONNOVA was shot by BC_Programming"
[05:26]<@Mulreay> lol
[05:26]<@BC_Programming> might raise a few questions
[05:27]<@BC_Programming> or try to drop an anvil on them too... though that has the problem that the wither might find me a good target
[05:28]<@BC_Programming> for some reason they never have armour on... I was tempted to grab one of my sharp V swords and see how sharp it really was
[05:28]<@BC_Programming> but I kind of liked the mischief route
[05:28]<@BC_Programming> silent
[05:28]<@BC_Programming> confusing
[05:28]<@BC_Programming> and hilarious
[05:29]<@Mulreay> Next person that kills me in survival map will get 'I challenge you to a duel across time and space!'
[05:29]<@BC_Programming> lol
[05:29]<@Mulreay> Have you watched the new episode?
[05:30]<@BC_Programming> OMG
[05:30]<@BC_Programming> no you just made me look
[05:30]<@BC_Programming> was thinking "hmm sounds based off a red dwarf episode" and there is a new one yay
[05:30]<@Mulreay> heh, that joke would have been funnier if you had watched it.. last episode :(
[05:31]<@Mulreay> Awesome one though
[05:31]<@BC_Programming> last episode gives me sad face
[05:31]<@BC_Programming> On the other hand MLP starts up again in a few days so that's something on my todo list
[05:38]<@Mulreay> cool
[05:39]<@BC_Programming> I know one thing that is definitely going to be in season 3
[05:39]<@BC_Programming> absolutely no question. if they don't add this, people will ask questions
[05:39]<@BC_Programming> That thing is ponies
[05:40]<@BC_Programming> "My little aardvark" just doesn't have quite the same ring to it
[05:51]<@BC_Programming> well in my simple test it seems to work with the new method rather well, will make some final tweaks
[05:51]<@BC_Programming> presumably tux will just grab the latest version from my github when he set's it up
[05:52]<@BC_Programming> That reminds me: he was actually considering having it a "constant" world, with games going on frequently and the map resetting after each game; it would announce when a game is starting and people can join in
[05:52]<@BC_Programming> and then when the game is done they are put right back where they were
[05:52]<@Mulreay> sounds good
[05:52]<@BC_Programming> so (and this is how I understand it) I or somebody could be mining, and it will be all "a survival game is about to start! use /joingame to participate, or /spectate to watch!"
[05:52]<@Mulreay> ahh that would be cool
[05:53]<@Mulreay> Will have to work out how the hell I can record all this
[05:55]<@BC_Programming> I was trying ot decide whether I would teamspeak or not, main thing is I don't want to ruin other peoples recordings with crap sound or something
[05:55]<@Mulreay> Don't worry about that
[05:55]<@BC_Programming> aight
[05:55]<@Mulreay> plus Robert Llewelyn is about to start a Q&A on Youtube
[05:55]<@BC_Programming> I'll record too :D
[05:57]<@BC_Programming> actually thought of a new intro to do for "standard" youtube videos
[05:57]<@Mulreay> cool
[05:58]<@BC_Programming> or rather my normal minecraft vids, that aren't a map or whatnot
[06:03]<@Mulreay> Yeah nice to change things up
[06:42]<@Mulreay> I love Winter
[06:43]<@Mulreay> It's getting dark at 13:42 but that is mostly due to massive overcast.. makes my games look better with the lights off
[06:43]<@BC_Programming> heheh cool
[06:43]<@Mulreay> Nothing worse than sun glare on the screen
[06:55]<@BC_Programming> bahaha
[06:55]<@BC_Programming> "you insult my kind by saying we are obsessed with duels across time and space...I therefore challenge you to a duel across time and space"
[06:56]<@Mulreay> heh yey your watching it... see I should have made that joke later.. darn
[07:22]<@Mulreay> In around 200 countries across the world the British have not invaded 22 of them... makes me proud
[07:23]<@BC_Programming> those 22 simply didn't have anything good
[07:23]<@BC_Programming> or they smelled bad
[07:23]<@Mulreay> exactly
[07:23]<@Mulreay> lol yeah
[07:26]<@Mulreay> heh, I added that to my SaS website in random facts and forgot to remove the 'makes me proud' ... that could have been awkward
[07:27]<@BC_Programming> lol
[07:27]<@Mulreay> That's more a 'for friends eyes only' statement
[07:32]<@Mulreay> Useful new word. TESTICULATING: Waving your arms around and talking bollocks.
[07:33]<@BC_Programming> lol
[07:55]<@Mulreay> OK that's enough random facts added to SaS for today.. need to stop neglecting the site
[08:00]<@Mulreay> My housemate insists on using all my shampoo even though he has no hair... never hears of soap?
[08:00]<@Mulreay> heard*
[08:00]<@BC_Programming> lol shampoo on a bald head?
[08:00] * jacky (the_kink@mib-DA3EF718.slsbmd.east.verizon.net) has joined #glitchpc
[08:00] * ChanServ sets mode: +q
[08:00] * ChanServ sets mode: +o jacky
[08:00] * ChanServ sets mode: -q
[08:00]<@Mulreay> yep
[08:01]<@BC_Programming> should probably go with a nice wax
[08:01]<@jacky> Mulreay: Hello
[08:01]<@jacky> ChanbotVI: Hello
[08:01]<@jacky> Nepherius: Hello
[08:01]<@jacky> 
[08:01]<@jacky> 
[08:01]<@BC_Programming> lol I see where this is going
[08:01]<@jacky> 
[08:01]<@jacky> 
[08:01]<@Mulreay> He has 'stubble' but has lost most of his hair on top..
[08:01]<@jacky> 
[08:01]<@Mulreay> hey jacky
[08:01]<@jacky> BC_Programming: Hello
[08:01]<@jacky> >g<
[08:01]<@BC_Programming> heheh
[08:01]<@jacky> heheeh
[08:01]<@Mulreay> He shaves it now after I kept telling him 'your just prolonging the pain'
[08:02]<@Mulreay> I shave shave I mean 'clipper cut' down to a 1
[08:03]<@Mulreay> say shave*
[08:06]<@Mulreay> Now waiting for a woman to deliver a hoover from my housemates works... my life is so strange
[08:06]<@BC_Programming> yeah that is a rather odd scenario
[08:09]<@Mulreay> I've also decided that the 'Atlantic/Pond' thing people use is probably not right as I have never seen a Frog or a Tadpole in the Atlantic.. we may need to rename it
[08:09]<@BC_Programming> I suggest the atlantic river
[08:09]<@BC_Programming> "across the riverbank"
[08:10]<@Mulreay> Or the 'Tank' lots of fishes in tanks.. mmm but no whales
[08:10]<@BC_Programming> wel can fix that, just kill off all the whales
[08:10]<@Mulreay> China is WELL ahead of you on that
[08:10]<@BC_Programming> that works on two levels since we will also set the stage for That star trek movie with the whales
[08:11]<@Mulreay> Journey home?
[08:11]<@BC_Programming> it was one of them
[08:11]<@BC_Programming> with whales
[08:11]<@BC_Programming> and stuff
[08:11]<@Mulreay> yep, that's the one
[08:11]<@BC_Programming> yeah it was right on the cover I think
[08:11]<@BC_Programming> "Star Trek 4: the one with whales and stuff"
[08:12]<@BC_Programming> that would make movies a lot easier to remember, just have a subtitle that summarizes it how people would
[08:13]<@BC_Programming> like generations would be like
[08:13]<@Mulreay> If you want to know which animal will be extinct next just follow Chinese 'medicine'. A Tigers ground Tigers <censored> will add virility and is an aphrodisiac... ask the fecking Tiger he thinks not
[08:14]<@BC_Programming> it's like the rabbit foot thing
[08:14]<@BC_Programming> "Rabbit foot, give you luck, YOU BUY"
[08:14]<@BC_Programming> well... I doubt the whole luck thing, I mean it didn't work out so well for the rabbit after all
[08:14]<@Mulreay> haha nice quote
[08:15]<@BC_Programming> they have some weird stuff over there
[08:15]<@Mulreay> They want to kill everything that is endangered and as the largest single population on the planet.. there doing it well
[08:16]<@Mulreay> That's one thing I HATE about them
[08:16]<@BC_Programming> "Ahh this is the rare albino Rhinocerous! We grind it's tusks to make a paste that spreads easily on toast"
[08:16]<@BC_Programming> "Wait... so it must taste great"
[08:16]<@BC_Programming> "no it tastes like rhino tusk, but it's really rare because we keep killing them for it
[08:17]<@BC_Programming> or shark fin soup where they just capture the shark, cut off it's fins and toss the rest in the water
[08:17]<@BC_Programming> I mean come on
[08:17]<@BC_Programming> at least use the rest for some gravy
[08:17]<@Mulreay> It's like 'shark fin soup' only used in China but millions of sharks are mutilated and thrown back into the sea so the Chinese can eat something that literally tastes of nothing
[08:17]<@BC_Programming> Wow
[08:17]<@BC_Programming> we said like the same thing
[08:17]<@Mulreay> yep sorry was typing without reading lol
[08:18]<@BC_Programming> yeah just weird
[08:18]<@BC_Programming> to their credit though they did give us tea
[08:18]<@BC_Programming> of course they do weird stuff to that
[08:18]<@Mulreay> I do like a brew
[08:18]<@BC_Programming> "What happens if we make it wet, compress it into a cake and let it ferment for 50 years" is probably not a question most people ask themselves
[08:19]<@Mulreay> Like 100yr eggs
[08:19]<@BC_Programming> lol yeah
[08:19]<@Mulreay> Which fuctard thought of that
[08:19]<@BC_Programming> though by all accounts pu-erh tea (which is what I'm referring too) is actually pretty good
[08:19]<@Mulreay> Never tried it
[08:19]<@BC_Programming> me either
[08:19]<@BC_Programming> don't plan too
[08:20]<@BC_Programming> something about "fermented tea" just doesn't quite work for me
[08:20]<@Mulreay> I like Yorkshire tea
[08:20]<@Mulreay> The word 'fermented' should only apply to alcohol not food
[08:20]<@BC_Programming> I'll bet that is the same stuff we call "English Breakfast" here
[08:21]<@Mulreay> Yeah we may have discussed that in the past
[08:22]<@Mulreay> The only reason the 'big' at risk animals are going to be extinct is because of the Chinese.. lack of education and a totaletarion state adds to it
[08:25]<@BC_Programming> ChatbotVI understands completely
[08:25]<@Mulreay> Nicely done jacky :)
[08:25]<@jacky> :)
[08:25]<@Mulreay> erm ChanbotVI
[08:25] * @jacky takes a bow
[08:25]<@jacky> Mulreay: when you pay me your dues, I'll tell you how to do that too
[08:25]<@BC_Programming> I helped
[08:25]<@jacky> BC_Programming: Tnx for the $5
[08:26]<@jacky> Mulreay: actually... the text was BC's.
[08:26]<@BC_Programming> is that what it costs to use the command, why wasn't this outlined earlier
[08:26]<@jacky> no.. no
[08:26]<@jacky> $5 per dot
[08:26]<@BC_Programming> on my
[08:26]<@jacky> hehe
[08:26]<@BC_Programming> oh my* I'm fat fingering a lot today it seems
[08:27]<@Mulreay> me too
[08:27]<@jacky> that's phat phinger
[08:33]<@BC_Programming> oooh Mulreay I just thought up a strategy for the map
[08:33]<@BC_Programming> high knockback enchant and knock people outside the map
[08:33]<@Mulreay> !finger Your map ideas
[08:33]<@Mulreay> That was me sooooorrryyy
[08:33]<@jacky> heheeh
[08:33]<@BC_Programming> lol
[08:33]<@Mulreay> Couldn't help it
[08:34]<@jacky> I didn't tell anybody, that I'd done it with a pub command too
[08:34]<@jacky> heheeheh
[08:34]<@jacky> how apropos, we just mentioned phat phingering!
[08:34]<@jacky> heheheeheh
[08:38] * Tux2 (Tux2@mib-2AA03F40.chyn.qwest.net) has joined #glitchpc
[08:38]<@jacky> do it
[08:38] * ChanbotVI sets mode: +v Tux2
[08:38]<@jacky> somebody ... do it
[08:38]<+Tux2> BC_Programming: you there?
[08:39]<@jacky> hehe
[08:39]<+Tux2> lol, hey jacky
[08:39]<@jacky> Tux2: Hello
[08:41]<@jacky> Tux2: bc was here just a few min ago
[08:41]<@jacky> must have stepped away
[08:41]<+Tux2> Ahh...
[08:41]<+Tux2> What about mulreay?
[08:41]<@jacky> same
[08:42]<@BC_Programming> Tux2: I was working on some final things for the plugin as we speak
[08:42]<+Tux2> Heh
[08:42]<+Tux2> Awesome
[08:42]<@jacky> Tux2 : still no luck with your server?
[08:42]<+Tux2> I'll get a lobby installed
[08:42]<@BC_Programming> just realized something of a bug since a person could try to spectate and join at the same time
[08:42]<+Tux2> jacky: Yeah, I'm going to bring my servers here
[08:42]<@jacky> cool
[08:43]<+Tux2> and a cool chat prefix
[08:44]<@jacky> ?
[08:44]<@jacky> was that meant for me, or BC?
[08:44]<+Tux2> BC_Programming: can I get a link to the latest version at the moment? I need to make a quick plugin that hooks into the API
[08:44]<+Tux2> lol, that was meant for BC_Programming jacky
[08:44]<@jacky> ok
[08:44]<@jacky> :)
[08:47]<@BC_Programming> Tux2: it's on git
[08:47]<@BC_Programming> gimme a sec
[08:47]<+Tux2> Okay, thanks
[08:47]<@BC_Programming> https://github.com/BCProgramming/ChestRandomizer
[08:50]<@BC_Programming> it's supposed to do a lot of stuff but I wasn't able to properly test it tbh; I've gone over it a few times and I don't see how it would fail but then again isn't that always the way
[08:53]<@BC_Programming> another thing I changed was atm it has a 5 second delay after the final kill before people are teleported back to where they were
[08:53]<@BC_Programming> figured it would be weird to teleport the instant the person died
[08:56]<+Tux2> lol, yeah
[08:58]<+Tux2> So, BC_Programming, what does the program do if a player disconnects, does it remove them from the game?
[08:58]<@BC_Programming> yeah it treats them like they died
[08:58]<+Tux2> Awesome
[08:58]<+Tux2> If they were to join again, what happens?
[08:58]<@BC_Programming> they are no longer in the game... I imagine they would be in the same place they were before though
[08:59]<@BC_Programming> eg. in the map
[08:59]<@BC_Programming> hmm
[09:00]<@BC_Programming> can you teleport players that aren't connected?
[09:00]<@Mulreay> Sorry was afk whilst i took delivery of a hoover.. then I hat to test and clean up the whole downstairs of course
[09:00]<@BC_Programming> currently it does clear their inventory
[09:01]<@BC_Programming> but that would still allow somebody to disconnect and wait until only two people were left and reconnect and come in third
[09:01]<@BC_Programming> oh wait... duh, no it wouldn't they get removed from the game
[09:02]<@BC_Programming> still a possible problem though
[09:02]<@Mulreay> hey Tux2
[09:03]<+Tux2> lol BC_Programming, if they are in the game world on join, just teleport them to spawn in that world
[09:03]<+Tux2> Hey Mulreay
[09:03]<@BC_Programming> that works, was thinking could teleport them back to wherever they were when they used /joingame to get to the game world
[09:04]<+Tux2> That would work, unless the server restarted
[09:05]<@BC_Programming> yeah... it just teleports them to the spawn point now
[09:05]<@BC_Programming> then they would be sent back with everybody else when the game ends, so in the meantime they could spectate
[09:07]<+Tux2> gotcha
[09:07]<+Tux2> In my chat program, active players show dark green, dead players are a ghostly italic, and spectators are yellow
[09:08]<@BC_Programming> cool
[09:08]<@Mulreay> Can we turn weather off as well?
[09:08]<@BC_Programming> that was fast :/
[09:08]<@BC_Programming> Mulreay: the weather that was happening before was actually from my plugin too; I changed that so it doesn't make it thunder now. Though disabling it altogether probably isn't a bad idea either
[09:08]<@Mulreay> Playing havoc with recording and viewing.. just tested.. it's wee'ing it down
[09:09]<@BC_Programming> btw be on the lookout for Celestia's Horn
[09:10]<@BC_Programming> I gave it only one enchant: knockback 20, but it can be a doozy
[09:10]<@Mulreay> Just so there are no rain storms would be cool.. it does interfere with people watching the game as well
[09:10]<+Tux2> Mulreay: sure, I'll install WeatherRestrictions
[09:10]<@BC_Programming> I know the guy who made that
[09:10]<@Mulreay> cool, thx Tux2
[09:10]<+Tux2> ROFL
[09:10]<@BC_Programming> heh
[09:10]<@Mulreay> lol
[09:11]<@Mulreay> 2 and 2 makes BC_Programming
[09:11]<@BC_Programming> huh
[09:11]<@BC_Programming> no no... tux made weather restrictions :P
[09:11]<+Tux2> tee hee
[09:11]<@Mulreay> Oh.. erm if you want me I'll be in the corner
[09:11]<@BC_Programming> that reminds me of when they first added weather
[09:12]<@BC_Programming> and I was just sitting around, waiting for it to happen
[09:12]<@BC_Programming> and then I heard thunder when I was underground and came rushing to the surface like a kind on christmas
[09:12]<@BC_Programming> kid*
[09:12]<+Tux2> I'm making a chat manager just for the hunger games, bc is putting final tweaks on the hunger games plugin
[09:12]<+Tux2> lol...
[09:12]<+Tux2> I should have done this yesterday
[09:13]<@BC_Programming> I found some other chest randomizers.... but I don't think they do quite as much as mine
[09:14]<@BC_Programming> if nothing else I can say with some certainty they don't have "hilarious names" as a bullet point
[09:16]<@Mulreay> I'm just telling 12mophead to hold on as we tweak.. he will pass it on
[09:16]<@BC_Programming> in-game?
[09:16]<@Mulreay> yes
[09:16]<@BC_Programming> ahhh
[09:16]<@BC_Programming> was starting to worry that you might have made a sock puppet
[09:16]<@Mulreay> lol
[09:16]<@BC_Programming> "Just hold on mr.flibble"
[09:17]<@Mulreay> hahaha
[09:17]<@BC_Programming> hmm random lore text could use some work but it does occasionally give some gems
[09:18]<@BC_Programming> like a wooden sword that is apparently "adept at eliminating rotund angry parents"
[09:18]<+Tux2> lol
[09:18]<@Mulreay> heh
[09:19]<+Tux2> hg.tux2mc.com is going to be the official IP for the hunger games server for the moment
[09:19]<@BC_Programming> I like when it makes simple names too... like a pair of "oversized boots" that I had
[09:19]<+Tux2> lol
[09:20]<@BC_Programming> I was considering making the dyes come with random enchantments.... that would be soo weird
[09:20]<@Mulreay> not sm.yux2mc.com? We don't really use 'hunger games' anymore.. joking
[09:20]<@Mulreay> tux2*
[09:20]<@Mulreay> not yux.. bad typo
[09:21]<@BC_Programming> it can be both
[09:21]<@BC_Programming> we can yell at anybody that says "OMG this looks nothing like the actual city" and smitekick them as needed
[09:21]<@Mulreay> heh
[09:21]<+Tux2> lol
[09:22]<+Tux2> BC_Programming: I'm assuming the getPlayer function in the GameEndEvent gets the winning player, right?
[09:22]<@BC_Programming> I believe so, let me double check for you
[09:22]<@BC_Programming> yep
[09:23]<+Tux2> awesome!
[09:23]<+Tux2> I'm broadcasting game starts and ends, and victors globally
[09:23]<@BC_Programming> this is of course assuming my events even fire properly :P
[09:23]<+Tux2> lol, right?
[09:23]<+Tux2> We'll find out
[09:24]<@BC_Programming> they should be of course
[09:24]<+Tux2> messages:
[09:24]<+Tux2> A Hunger Game has started on hg.tux2mc.com!
[09:24]<+Tux2> A Hunger Game has ended on hg.tux2mc.com!
[09:24]<@BC_Programming> really?
[09:24]<+Tux2> Player has emerged the victor!
[09:24]<@BC_Programming> it worked? color me surprised
[09:24]<@BC_Programming> I mean uh... of course it worked!
[09:24]<+Tux2> lol, nah, I'm just pasting what I put for those events...
[09:25]<@BC_Programming> oh
[09:25]<+Tux2> Hopefully it does...
[09:25]<@BC_Programming> you gave me false hope
[09:25]<@BC_Programming> heh
[09:26]<@Mulreay> heh
[09:26]<+Tux2> rofl
[09:26]<@Mulreay> I'm getting people onto to teamspeak because there are quite a few questions
[09:26]<+Tux2> I also set it so that when someone is eliminated it also broadcasts it across all servers
[09:27]<@BC_Programming> sweet
[09:27]<@BC_Programming> ugh... wish I could teamspeak now everyone else is still asleep grrr... lazy people
[09:27]<@Mulreay> heh
[09:28]<+Tux2> lol
[09:28]<@BC_Programming> heh updating it though not used it in awhile
[09:28]<@BC_Programming> I like the informative marquee message on the update
[09:28]<@BC_Programming> packed with information, it says "did"
[09:28]<@BC_Programming> that's it
[09:28]<@BC_Programming> that clears that up
[09:29]<@BC_Programming> uh what's the ts server again
[09:29]<@BC_Programming> I've got ts.pgclan.info:27011
[09:29]<+Tux2> ts.tux2mc.com
[09:29]<@BC_Programming> that makes more sense
[09:29]<+Tux2> ts.tux2mc.com:7200 <--correction
[09:30]<@BC_Programming> thx
[09:31]<@Mulreay> BC_Programming can you do skype?
[09:31]<@BC_Programming> can't do either atm
[09:31]<@Mulreay> k
[09:31]<+Tux2> Augh!!! You caught me without a headset...
[09:31]<@BC_Programming> will be able to in a hour or so at most
[09:31]<@Mulreay> heh no worries
[09:32]<+Tux2> I'll be leaving in a few minutes anyways, so I'll be able to in about 40 minutes
[09:32]<@Mulreay> OK do you want to tell the community when we will start.. they don't tend to listen to me
[09:34]<@BC_Programming> hmm might be a plan to do skype for recording this is pretty insane
[09:35]<@BC_Programming> lol
[09:35]<+Tux2> lol
[09:35]<+Tux2> I'm hoping everything goes off without a hitch...
[09:35]<+Tux2> this program is basically fully untested and I'm putting it on the server...
[09:35]<@BC_Programming> and if something goes wrong I hope it's not my fault
[09:36]<@BC_Programming> heh
[09:36] * sonicrules1234 (sonicrules@mib-70F4F4FA.static.lnbh.ca.charter.com) has joined #glitchpc
[09:36]<@Mulreay> I woulod prefer to run a skype call with a few of us as I have actually not pirated a programme 'Pamela' and can record it all..
[09:37]<@BC_Programming> well and it would cut out the noise from, and let's be charitable here- annoying people
[09:37]<+Tux2> lol
[09:37]<+Tux2> Well, I will skype once I'm in a place where I can
[09:37]<@BC_Programming> Or we could have a separate ts channel too
[09:38]<+Tux2> lol, yeah, ts would be easy too, it has built in recording
[09:38]<sonicrules1234> teamspeak allows for recording
[09:38]<+Tux2> BC_Programming: is the bc chest randomizer ready?
[09:38]<+Tux2> I want to test and make sure my chat plugin works...
[09:39]<@BC_Programming> yeah
[09:39]<@BC_Programming> only thing I added since the last push was a few words to the randomization lists
[09:40]<+Tux2> lol, awesome, mind sending me a jar?
[09:40]<@BC_Programming> teh jar is on github as well :P
[09:40]<@Mulreay> I was just thinking that I wanted to record the session with just the main people talking.. we can't record it all so may be just a few of us in skype
[09:40]<+Tux2> Mulreay: ts chat channel
[09:41]<+Tux2> that way if we need to we can drop out to the main channel if needed
[09:42]<+Tux2> lol, I should make it so that OPs appear as game masters...
[09:42]<+Tux2> or red text...
[09:43]<@Mulreay> FYI I would still like to mod the first few games if that's OK so i can see how it works.. I will use ./visible so as not to distract people
[09:43]<@BC_Programming> heh I could hear you typing that from TS
[09:43]<@Mulreay> lol
[09:47]<+Tux2> BC_Programming: 2012-11-09 16:47:00 [SEVERE] Could not load 'plugins/ChestRandomizer.jar' in folder 'plugins'
[09:47]<+Tux2> org.bukkit.plugin.InvalidDescriptionException: commands are of wrong type
[09:48]<+Tux2> That's with the plugin.yml file in the file
[09:48]<+Tux2> did you perhaps change the local copy?
[09:48]<@BC_Programming> I think I derped
[09:49]<@BC_Programming> forgot the update the .jar
[09:49]<@BC_Programming> lol "who made the map"
[09:50]<+Tux2> lol
[09:50]<@BC_Programming> it's called "Mulreay's survival map" seems pretty obvious
[09:50]<+Tux2> BC_Programming: is the new jar uploaded?
[09:50]<@BC_Programming> yes I just remade it and committed the change to github
[09:50]<@BC_Programming> fwiw it does load my end
[09:50]<+Tux2> awesome
[09:51] * MagiC3PO (MagiYoda@mib-B81F1DA4.unovarpgnet.net) Quit (Ping timeout)
[09:52]<@Mulreay> Weather is still fyi and I know your busy just saying so you don't forget
[09:52]<+Tux2> Gotcha Mulreay
[09:52]<+Tux2> be back in a few
[09:52] * Tux2 (Tux2@mib-2AA03F40.chyn.qwest.net) Quit (Quit: http://www.youtube.com/watch?v=0S4TT7j8jLg)
[09:54]<@jacky> be back later...
[09:54] * jacky (the_kink@mib-DA3EF718.slsbmd.east.verizon.net) has left #glitchpc
[10:04] * Tux2 (Tux2@mib-6E89AEC6.rwl-wy.client.bresnan.net) has joined #glitchpc
[10:04]<Tux2> Hey guys, we need to test the event firing
[10:05]<@BC_Programming> ugh SOO MANY QUESTIONS
[10:05]<@BC_Programming> heh
[10:05]<@Mulreay> lol
[10:05]<Tux2> BC_Programming: mind staring a game
[10:08] * MagiC3PO (MagiYoda@mib-B81F1DA4.unovarpgnet.net) has joined #glitchpc
[10:18] * sonicrules1234 (sonicrules@mib-70F4F4FA.static.lnbh.ca.charter.com) Quit (Quit: Leaving)
[10:20]<Tux2> Mulreay: I was setting my output device...
[10:20]<Tux2> you ended the call too soon
[10:22] * sonicrules1234 (sonicrules@mib-70F4F4FA.static.lnbh.ca.charter.com) has joined #glitchpc
[10:42]<@BC_Programming> new ver fires when PVP is suspended
[10:42]<@BC_Programming> https://github.com/BCProgramming/ChestRandomizer/blob/master/bin/survivalchests.jar
[10:57] * Nat (natman97@mib-642FCA28.socal.res.rr.com) has joined #glitchpc
[11:10] * camerongray (camerongra@mib-A873C77F.dyn.plus.net) has joined #glitchpc
[11:10] * ChanbotVI sets mode: +v camerongray
[11:20] * Calum (calum.hodg@mib-A48B6904.cable.virginmedia.com) has joined #glitchpc
[11:25]<Tux2> lol, he killed the call
[11:26]<@BC_Programming> BUGGER
[11:26]<@BC_Programming> oh hey it's camerongray :D
[11:26]<@BC_Programming> PLAY WITH US CAMERONGRAY
[11:26]<+camerongray> lol
[11:32]<@BC_Programming> tux2:https://github.com/BCProgramming/ChestRandomizer/blob/master/bin/survivalchests.jar
[11:39] * Calum (calum.hodg@mib-A48B6904.cable.virginmedia.com) Quit (Quit: Calum)
[12:12]<@BC_Programming> http://bc-programming.com/randomizedcity.png
[12:15]<Tux2> http://dev.bukkit.org/server-mods/voxelsniper/
[12:43]<Tux2> 19:43:26 [SEVERE] java.lang.NullPointerException
[12:43]<Tux2> 19:43:26 [SEVERE] at com.BASeCamp.SurvivalChests.GameTracker.run(GameTracker.java:233)
[12:43]<Tux2> 19:43:26 [SEVERE] at java.lang.Thread.run(Thread.java:679)
[12:54]<@BC_Programming> tux2:is the server still a whitelist? nobody can join it now
[12:55] * Tux2 (Tux2@mib-6E89AEC6.rwl-wy.client.bresnan.net) Quit (Client exited)
[12:59] * Tux2 (Tux2@mib-6E89AEC6.rwl-wy.client.bresnan.net) has joined #glitchpc
[12:59]<Tux2> laptop died
[13:09]<@Mulreay> my router is dieing
[13:09] * camerongray (camerongra@mib-A873C77F.dyn.plus.net) Quit (Ping timeout)
[13:09]<@Mulreay> ps3 is caught in a loop and the PC id hanging
[13:10]<@Mulreay> i
[13:11] * Nepherius (Nepherius@FA81F413.5BE92F1D.8092D3DF.IP) Quit (Ping timeout)
[13:13] * Mulreay (mulreay@mib-8F2B8836.cable.virginmedia.com) Quit (Ping timeout)
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[13:27] * ChanbotVI sets mode: +v camerongray
[14:05]<@BC_Programming> cam we are holding the games in hg.tux2mc.com if you want to/have time to give it a go :P
[14:28] * FusRoDah (mulreay@mib-8F2B8836.cable.virginmedia.com) has joined #glitchpc
[14:28] * ChanbotVI sets mode: +v FusRoDah
[14:30]<+FusRoDah> I'm running up a huge wall http://www.speedtest.net/result/2297440923.png
[14:31]<+FusRoDah> and that was one of the best results in the last 1hr
[14:32]<@BC_Programming> well if it makes you feel better everybody loves your map
[14:32]<+FusRoDah> cool
[14:33]<+FusRoDah> Wish I was there but getting 0:82mbp/s once in a while is not helping
[14:33]<@BC_Programming> ya
[14:33]<@BC_Programming> I've actually been spectating myself, it can be pretty fun as well
[14:34]<+FusRoDah> Wish I was ther
[14:34]<+FusRoDah> there*
[14:34]<+FusRoDah> be right back I WILL BE THERE
[14:34] * FusRoDah (mulreay@mib-8F2B8836.cable.virginmedia.com) Quit (Quit: For when the one great scorer comes to write against my name, it's not that I won or lost but how I played the game.)
[14:37] * FusRoDah (mulreay@mib-8F2B8836.cable.virginmedia.com) has joined #glitchpc
[14:37] * FusRoDah is now known as Mulreay
[14:37] * ChanServ sets mode: +o Mulreay
[14:40]<@Mulreay> OK restarted everything.. hit 28mbp/s
[14:43]<@Mulreay> Tux2 / BC_Programming is there way to do a command where we can see who's playing?
[14:43]<@BC_Programming> not yet
[14:43]<@BC_Programming> was considering adding something like that though
[14:43]<@Mulreay> k
[14:43]<Tux2> lol, yeah
[14:43]<@Mulreay> cool
[14:44]<Tux2> at least it's working properly now
[14:44]<@Mulreay> Thx guys for making the map work.. i do appreciate it
[14:44]<+camerongray> Hey BC_Programming, Mulreay, Tux2
[14:45]<@BC_Programming> hey cam
[14:45]<Tux2> hey camerongray
[14:45]<@Mulreay> hey camerongray
[14:47]<Tux2> Heh, it's been fun. :D
[14:47]<+camerongray> I need to think of things to use my server for :P
[14:48]<+camerongray> Currently using 1/8th of its RAM :P
[14:50]<+camerongray> Not allowed IRC unfortunately
[14:50]<+camerongray> Othewise, free shells for everyone :P
[14:54]<Tux2> lol
[14:54]<+camerongray> Can't think of what else to do apart from host websites
[14:57]<Tux2> lol, yeah, the hunger games are popular. ;)
[15:10]<Tux2> james has a hacked client that is messing up the server
[15:10]<Tux2> it shows him on the server twice
[15:10]<@BC_Programming> ahhh
[15:10]<@BC_Programming> that would explain it then
[15:10]<Tux2> either that, or you don't remove his player from your list
[15:11]<Tux2> It only messed up when he is on
[15:11]<@Mulreay> Yeah I told BC_Programming he wouldn't listen but you proved it
[15:11]<@BC_Programming> well it does work for everybody else :P so... ya
[15:11]<@BC_Programming> lol
[15:11]<@BC_Programming> when will I learn
[15:41]<Tux2> server is back up BC_Programming, Mulreay
[15:59] * camerongray (camerongra@mib-A873C77F.dyn.plus.net) Quit (Ping timeout)
[16:05]<Tux2> lol BC_Programming, he has a hacked client
[16:06]<@BC_Programming> yeah
[16:07]<Tux2> or at least a modded client
[17:06] * lucifer (lucifer@14C157C.2D5211F3.32DD38FC.IP) has joined #glitchpc
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[17:27]<@BC_Programming> too tired... need sleep
[17:27]<@Mulreay> me too.. night night
[17:27]<@BC_Programming> I'll call it a mixed success myself, we did get a good hour of good games in
[17:27]<@BC_Programming> not sure why it all went south though and stuff started to act up there
[17:28]<@Mulreay> We can work it out tomorrow.. thx for being a friend.. take care buddy
[17:28]<@BC_Programming> gives me issues to look into and try to resolve with the plugin, as well as adding commands that give more information and all that
[17:29]<@BC_Programming> the big sticking point I found was just gettng the buggers into the starting area, things like stopping PVP and all that
[17:29]<@Mulreay> GO TO bed
[17:29]<@BC_Programming> kk laterz
[17:29]<@Mulreay> night
[17:29] * BC_Programming (BC_Program@mib-9D0A3648.no.shawcable.net) Quit (Quit: A train station is where a train stops, a bus station is where a bus stops. Guess what happens at my workstation!)
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[18:07]<@Mulreay> Quite ammusing that when you speak with people and randomly get angry you can completely change. I spen £120 on a headset and I think I would be OK with you all sharing my Mother
[18:08]<@Mulreay> OK that was not a joke or thing... sorry
[18:08]<lucifer> ????
[18:40] * lucifer (lucifer@14C157C.2D5211F3.32DD38FC.IP) Quit (Quit: Colloquy for iPod touch - http://colloquy.mobi)
[18:40]<@Mulreay> I have far to many computers
[18:51]<Tux2> lol Mulreay
[18:57] * Craig_portable (craig@851B8079.1D37C6D1.B7E2CAF.IP) has joined #glitchpc
[18:57]<Craig_portable> Chanbot talks allot :p
[18:57] * Craig_portable slaps ChanbotVI
[19:25]<Craig_portable> Hey BC, MulreAU
[19:26]<Craig_portable> Hey BC, Mulreay, and Tux2
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[20:02] * Craig_portable (craig@851B8079.1D37C6D1.B7E2CAF.IP) Quit (Client exited)
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[20:44] * lucifer (lucifer@21BD37EE.80E1D608.32DD38FC.IP) has joined #glitchpc
[20:45]<Craig_portable> Hi guys
[20:45]<lucifer> Hi
[20:47]<Craig_portable> brb
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