Session Start: Fri May 20 00:00:00 2011
Session Ident: #glitchpc
[00:00] * Now talking in #glitchpc
[00:00] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
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[06:16]<+Mulreay> Apparently the world is going to end tomorrow... not sure what time zone but one of them. Just want to say... it's been a journey and I will miss some of you
[06:16]<@BC_Programming> no no Graham
[06:16]<@BC_Programming> it will run across time zones apparently
[06:17]<+Mulreay> ahh ok
[06:17]<@BC_Programming> I read it
[06:17]<@BC_Programming> I was like WTF
[06:17]<+Mulreay> so I will die before you... shocker
[06:17]<@BC_Programming> I mean really, personally I think the idea of a judgement day is somewhat silly, but I mean if there was for some reason I don't think it would follow arbitrary time zones
[06:17]<+Mulreay> yeah heh
[06:18]<@BC_Programming> "OMG! I lost contact with my friend Tom in Australia"
[06:18]<@BC_Programming> and so it begins
[06:18]<+Mulreay> heh
[06:18]<@BC_Programming> supposedly it's at 6PM local time
[06:18]<+Mulreay> damn, I'm gonna be in bed
[06:19]<@BC_Programming> yeah that god fellow really doesn't set a convenient timetable
[06:19]<+Mulreay> oh if it's my 6pm then that's worse...means I will be at work
[06:19]<@BC_Programming> I think I'll file a formal complaint
[06:19]<+Mulreay> me too
[06:19]<+Mulreay> We could protest the pearly gates when we get there
[06:19]<@BC_Programming> I mean we already have to deal with telemarketers in that time period
[06:20]<@BC_Programming> now we have to deal with the rapture? I mean come on, we're trying to sit down for supper here
[06:20]<+Mulreay> heh
[06:20]<@BC_Programming> *ring ring* damn telemarketers, well back to dinner then
[06:20]<@BC_Programming> *knock knock*
[06:20]<@BC_Programming> "whose there?"
[06:20]<@BC_Programming> "it's the rapture!"
[06:20]<@BC_Programming> "oh for christ sake"
[06:20]<@BC_Programming> "exactly"
[06:20]<+Mulreay> lol
[06:21]<@BC_Programming> yeah I can see the lineups too
[06:21]<@BC_Programming> maybe that's what the time zone thing is for
[06:21]<@BC_Programming> mitigate lineups
[06:21]<@BC_Programming> I hear they only have one register in heaven manned by St Peter
[06:21]<@BC_Programming> you'd think they'd open up another one
[06:21]<+Mulreay> haha
[06:22]<+Mulreay> yeah, get in some temps
[06:22]<@BC_Programming> "ok, here's your hell card"
[06:22]<@BC_Programming> "aww man"
[06:22]<@BC_Programming> then go back in the lineup with a fake moustache and try again
[06:22]<+Mulreay> haha
[06:22]<@BC_Programming> "did you really think you could fool me?"
[06:22]<@BC_Programming> "yes"
[06:23]<+Mulreay> Get in for shear cheek
[06:23]<@BC_Programming> yeah start complaining
[06:23]<@BC_Programming> "let me in! I know the owner!"
[06:23]<+Mulreay> heh
[06:24]<@BC_Programming> start asking if he has like superpowers
[06:24]<@BC_Programming> "so can you like use laser vision? or can you only do that when you are superman
[06:24]<+Mulreay> heh
[06:25]<+Mulreay> Using his X-Ray vision like at the airport.. scanning your luggage
[06:25]<@BC_Programming> "whaddya mean I can't get in! I was a devout hindu you went to the synagogue every day except christmas and I always prayed to mecca!"
[06:25]<@BC_Programming> you should be and there
[06:25]<@BC_Programming> dammit
[06:25]<+Mulreay> Someone will get done for drug smuggling into heaven of course
[06:26]<@BC_Programming> "you" should be "I"
[06:26]<@BC_Programming> haha
[06:26]<@BC_Programming> "sorry you can't bring that in here"
[06:26]<@BC_Programming> "whaddya mean I can't! I need it if I make spaghetti!"
[06:26]<+Mulreay> heh
[06:26]<@BC_Programming> *in the background* come on open up that other heaven teller"
[06:26]<@BC_Programming> St.Peter: Sorry we're shortstaffed
[06:27]<+Mulreay> heh
[06:27]<@BC_Programming> and of course there will be guidelines
[06:27]<@BC_Programming> "No desk fans" for example
[06:28]<@BC_Programming> what with it being able to blow all the clouds all over the place
[06:28]<@BC_Programming> it would make heaven hell for everyone, pardon the pun
[06:28]<+Mulreay> lol
[06:28]<@BC_Programming> I wrote a blog post about the prediction
[06:28]<+Mulreay> cool
[06:29]<@BC_Programming> the guy who made the "prediction" actually has a "mathematical proof"
[06:29]<+Mulreay> yeah so I read
[06:29]<@BC_Programming> I made my own proof as well, proving indisputably that bears, triangles, and turkeys have something to do with each other
[06:29]<+Mulreay> but of course
[06:30]<+Mulreay> You can make a 'mathmatical proof' about anything really as long as there are a few variables
[06:30]<@BC_Programming> I like the one "fund" that will be used to help survivors of the initial armageddon
[06:31]<@BC_Programming> of course if for whatever reason there isn't one they are going to donate it to a charity for teaching kids critical thinking lol
[06:31]<+Mulreay> I could probably link salad to the end of the universe if I used enough variables....
[06:32]<@BC_Programming> careful it's a slippery slope when you start referencing the average number of peppercorns in a ranch dressing
[06:33]<+Mulreay> heh
[06:33]<@BC_Programming> "OMG! and the result is 3! And 3 is a prime number! prime... when a bomb explodes, it only does so after it's primed... explosion, that's what happens when you use dynamite! dynamite, that's made from TNT, TNT, that's an Acronym! acronym has 7 letters... that's another prime number! OMG!
[06:34]<+Mulreay> exactly
[06:34]<+Mulreay> You need a deep rooted sense of being vague of course
[06:35]<@BC_Programming> not just vague, but you need a very strong case of pareadolia
[06:35]<@BC_Programming> not sure if I spelled that right
[06:35]<@BC_Programming> means "making connections where there are none" if I recall
[06:35]<+Mulreay> yeah
[06:51]<+camerongray> Yeh - They've done some crazy calculation from the bible - Couldn't they have done a different one to get a different year :P
[06:52]<+camerongray> From what I have seen they have taken 2 bits from 2 completely different sections of the bible and used them all out of context
[06:53]<+camerongray> Oh no - were doomed: http://www.hastheworldended.com/
[06:53]<+camerongray> :P
[06:54]<@BC_Programming> cam: from what I've read it's not even really based on the bible, the guy like assigned random numbers to a few words and then used contrived math to come up with the value
[06:55]<@BC_Programming> According to Camping, the number five equals "atonement", the number ten equals "completeness", and the number seventeen equals "heaven".
[06:55]<@BC_Programming> Christ is said to have hung on the cross on April 1, 33 AD. The time between April 1, 33 AD and April 1, 2011 is 1,978 years.
[06:55]<@BC_Programming> If 1,978 is multiplied by 365.2422 days (the number of days in a solar year, not to be confused with the lunar year), the result is 722,449.
[06:55]<@BC_Programming> The time between April 1 and May 21 is 51 days.
[06:55]<@BC_Programming> 51 added to 722,449 is 722,500.
[06:55]<@BC_Programming> (5 × 10 × 17)2 or (atonement × completeness × heaven)2 also equals 722,500.
[06:55]<@BC_Programming> like seriously wtf is that
[06:56]<+camerongray> I think it's called working backwards from May 21st 2011
[06:56]<@BC_Programming> probably
[06:56]<@BC_Programming> I'm not sure I'd believe any such prediction
[06:56]<@BC_Programming> their rate of success isn't exactly stellar
[06:57]<@BC_Programming> and this guy already predicted the "end of the world" in 1994
[06:57]<@BC_Programming> Not sure how that went
[06:57]<+camerongray> Hasn't the world ended like a million times now :P
[06:57]<+camerongray> Well, I was born in 1994 so... yeh...
[06:58]<@BC_Programming> cam: yeah.. what I don't understand is that most of these predictions are based on the christian bible, which I'm pretty sure says right out- and I'm paraphrasing- that "nobody but god will know the day"
[06:58]<+camerongray> Yeh - saw that too
[06:58]<@BC_Programming> of course that guy explains it as "things are different now"
[06:58]<+camerongray> I can't wait for sunday and see all the comments on the news articles
[06:58]<@BC_Programming> Right because his methods were proven so successful with his first prediction
[06:59]<@BC_Programming> I literally laughed out loud at the idea that the "rapture" would respect time zones
[06:59]<+camerongray> I saw a comment on one of them - Something along the lines of "If they are so sure, why don't they donate all of their stuff to charity now"
[06:59]<@BC_Programming> like I mean there is silly, and then there is just outright stupud
[06:59]<@BC_Programming> stupid*
[06:59]<+camerongray> lolo
[07:00]<@BC_Programming> that was somewhat ironic
[07:00]<+camerongray> I'll be sure to tell you when the world is ending here - Give you 7 hours notice :P
[07:00]<@BC_Programming> ok cool
[07:00]<@BC_Programming> then I'll set my clocks back 100 years
[07:00]<@BC_Programming> that should fool them
[07:01]<@BC_Programming> I wonder if they take daylight savings time into account? I mean if it's respecting arbitrary time zones and all
[07:01]<@BC_Programming> "they" being of course the rapture organizers up there in heaven
[07:01]<@BC_Programming> I mean there has to be organizers, you can't just end the world on a whim, it needs to be planned
[07:02]<+camerongray> lol
[07:02]<@BC_Programming> I just hope there is cake at the reception
[07:03]<@BC_Programming> proving, that at the end of the world- the cake is not a lie
[07:03]<+camerongray> Also, the things that they quote from the Bible says "flood" but they are going on about an earthquake
[07:03]<+camerongray> I'll bring a cake
[07:03]<@BC_Programming> it won't be the same
[07:04]<+Mulreay> I'll just bring some buscuits
[07:04]<+camerongray> That chocolate fudge cake from Costco that costs like ?5 - It's awesome :P
[07:04]<@BC_Programming> I was sort of hoping for a piece of non-corporeal heaven-cake
[07:04]<+Mulreay> hob-nobs
[07:04]<+Mulreay> chocolate as well
[07:04]<+camerongray> mmm
[07:04]<@BC_Programming> for additional irony we ought to bring a devils food cake
[07:04]<+Mulreay> heh
[07:04]<+Mulreay> or an Angel cake
[07:04]<+camerongray> I'll go to Costco and get bulk packs of everything
[07:05]<@BC_Programming> Richard Dawkins dismissed Camping's prediction, writing that "he will inevitably explain, on May 22nd, that there must have been some error in the calculation, the rapture is postponed to ... and please send more money to pay for updated billboards."
[07:08]<+camerongray> lol
[07:11]<@BC_Programming> rofl
[07:11]<@BC_Programming> http://news.bbc.co.uk/2/hi/uk_news/wales/7489457.stm
[07:12]<@BC_Programming> summary
[07:13]<@BC_Programming> "There is a bright stationary object in the sky"
[07:13]<@BC_Programming> "it's the moon"
[07:13]<+camerongray> lol
[07:13]<+camerongray> http://cgi.ebay.co.uk/Princess-Beatrice-Royal-Wedding-Hat-Philip-Treacy-/230620500557?pt=Women_s_Accessories_UK&hash=item35b20d924d#ht_2707wt_1141
[07:14]<+camerongray> It's funny because people are bidding on it
[07:16]<@BC_Programming> wtf
[07:16]<@BC_Programming> hope this doesn't give valve any ideas for that stupid "hat" idea in their games
[07:18]<+Mulreay> from Notch
[07:18]<+Mulreay> http://i.imgur.com/JUEYD.jpg
[07:19]<@BC_Programming> heh awesome
[07:19]<@BC_Programming> it's like that wildgrass mod
[07:19]<+Mulreay> yeah
[07:19]<@BC_Programming> except it's vanilla which makes it awesome
[07:19]<@BC_Programming> you know what people will complain about right away
[07:19]<@BC_Programming> "OMG it makes everything slow"
[07:20]<+Mulreay> yep
[07:24]<@BC_Programming> there's another tweet by him "And because PC Gamer made such a big deal of the sky dimension, I guess I'll have to finish it. Consider it confirmed."
[07:26]<+camerongray> I like the idea of wildgrass, would grow if it's not walked on in a while
[07:26]<+camerongray> But could look bad
[07:26]<@BC_Programming> I imagine it will have a few visual tweaks
[07:29]<@BC_Programming> hmm ironically even though to my knowledge minecraft isn't multithreaded
[07:29]<@BC_Programming> I find myself using threads way to bloody often
[07:29]<@BC_Programming> oddly the BASeBlock editor has more threads then the "gameplay" does
[07:30]<@BC_Programming> gameplay just has a gameproc thread, the editor has a thread for "flashing" the selection, and I just added a thread for displaying a little "info" window in the corner
[07:36]<@BC_Programming> just the Editor <form> is 2260 lines of C#
[07:36]<@BC_Programming> and that's not counting designer code
[07:43]<@BC_Programming> haha I was just talking about multithreading
[07:43]<@BC_Programming> well the fun of multithreading cannot be realized until you accidentally spawn a thread like five thousand times
[07:45]<@BC_Programming> "der y iz everything slow"
[07:45]<@BC_Programming> "why are is does the threads list have a tiny scrollbar"
[07:45]<@BC_Programming> that's right... are is does
[08:02] * CSMR (Mibbit@mib-DDC3445A.ga.at.cox.net) has joined #glitchpc
[08:02]<CSMR> is anyone on tux's server
[08:02]<@BC_Programming> not me
[08:03]<+camerongray> Got work to do :( :P
[08:05]<CSMR> sucks for jew
[08:05]<CSMR> =D
[08:07] * CSMR (Mibbit@mib-DDC3445A.ga.at.cox.net) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[08:24]<+Mulreay> Bit harsh on Jews that
[08:25]<@BC_Programming> heh I was very tempted to say "that offends me, don't you know I'm jewish?"
[08:25]<+Mulreay> heh
[08:26]<+camerongray> lol
[08:27]<@BC_Programming> oooh I just had an idea
[08:27]<@BC_Programming> see if ILSpy works on terraria
[08:27]<@BC_Programming> just for kicks
[08:28]<@BC_Programming> haha! it actually decompiles
[08:29]<@BC_Programming> wow
[08:30]<@BC_Programming> I'm very surprised, this looks less complicated then my game and terraria kicks it's ass
[09:05] * CSMR (Mibbit@mib-DDC3445A.ga.at.cox.net) has joined #glitchpc
[09:05]<CSMR> dude.
[09:06]<CSMR> Ksam setup a turnstile and it is now permanently stuck on my road.
[09:06]<CSMR> i need tux to remove it
[09:06]<CSMR> (or another moderator)
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[10:05]<@BC_Programming> http://bc-programming.com/misc/bbedit.png
[10:05]<@BC_Programming> weee Office 2007 toolstrip renderer
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Session Start: Fri May 20 11:04:23 2011
Session Ident: #glitchpc
[11:04] * Now talking in #glitchpc
[11:04] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
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[11:04] * sonicrules1234 is now known as Guest60180
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[11:06] * Guest60180 is now known as sonicrules1234
[11:29]<sonicrules1234> BC_Programming: Ping
[11:32]<@BC_Programming> what?
[11:33]<sonicrules1234> I was just asking jacky about a part for my laptop, and he recommended I talk to you
[11:34]<sonicrules1234> I need a fan for my HP Pavilion dv6-3050us
[11:34]<@jacky> BC_Programming: he's in USA.
[11:45]<+camerongray> Canada* :P
[11:45]<+camerongray> Now feel his wrath! :P
[11:46]<@jacky> huh?
[11:48]<+camerongray> BC is in Canada
[11:48]<@jacky> I know
[11:49]<+camerongray> Oh - I see, you were telling BC that sonic is in the US
[11:49]<+camerongray> I thought you were saying that BC was in the US :P
[11:50]<@jacky> oh
[11:50]<@jacky> ok
[11:50]<@jacky> heheheeh
[12:22] * Tux2 (Tux2@E33E54F6.8F502EB6.39CF04D1.IP) has joined #glitchpc
[12:29]<@jacky> see you all later
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[13:58]<+Mulreay> OK my Dad's laptop is looking more and more tempting... it actually plays CoD: Modern Warfare 2 fine
[14:00]<@BC_Programming> heh cool
[14:04]<Tux2> lol
[14:07]<+Mulreay> Kinda wish I had 'aquired' more games before I came down
[14:08]<@BC_Programming> heehee
[14:08]<@BC_Programming> you know what's really great
[14:08]<@BC_Programming> bacon
[14:08]<+Mulreay> mmm bacon
[14:08]<+Mulreay> ashens Stuart Ashen
[14:08]<+Mulreay> If the rapture does occur tomorrow, I have it on good authority that it will be EXACTLY like this: http://is.gd/9OmwyE
[14:09]<@BC_Programming> I don't get it
[14:09]<+Mulreay> me neither
[14:09]<@BC_Programming> maybe that's the point
[14:10]<+Mulreay> could be
[14:10]<+Mulreay> Mmm I have fable 2..... thinking
[14:10]<@BC_Programming> I just added a weird tip thing that appears in the editor when you select stuff
[14:11]<+Mulreay> Baseblock?
[14:11]<@BC_Programming> ya
[14:11]<+Mulreay> cool
[14:11]<+Mulreay> oh I did have another whimsicle idea for that
[14:11]<@BC_Programming> right now when you select stuff it just says how many blocks are selected, and if you have only one selected it summarizes the block info
[14:11]<+Mulreay> cool
[14:11]<@BC_Programming> and I made all the menus Office 2007 style for no reason
[14:11]<+Mulreay> I think
[14:13]<@BC_Programming> sorta looks like this
[14:13]<@BC_Programming> http://bc-programming.com/misc/bbedit.png
[14:13]<@BC_Programming> but the animation was difficult to show
[14:13]<@BC_Programming> also it's easier to read now :P
[14:14]<+Mulreay> looks good
[14:18]<+Mulreay> OK that's the staff wages done and the banking for tomorrow... ahh fun fun fun
[14:19]<@BC_Programming> google sent me mail today
[14:19]<+Mulreay> I've decided that we pay them too much, so I've given them all a 10% decrease... I've got a PC to buy
[14:19]<+Mulreay> ohhh google mail... that rings a bell
[14:19]<@BC_Programming> I mean snail mail
[14:19]<+Mulreay> ahh, cheque?
[14:19]<@BC_Programming> no
[14:20]<+Mulreay> oh
[14:20]<@BC_Programming> some googe adsense verification thing
[14:20]<@BC_Programming> before they can send one
[14:20]<@BC_Programming> my adsense has... 14 dollars I think
[14:20]<@BC_Programming> wooo
[14:20]<+Mulreay> to make sure it's going to you? Thought you can't claim until $100
[14:20]<@BC_Programming> 20$ is the limit
[14:20]<+Mulreay> ahh k
[14:21]<@BC_Programming> I don't know for some reason my adsense thing is all "OMG your account is on hold" and stuff
[14:21]<+Mulreay> I had to stop mine as I can't have any income
[14:22]<+Mulreay> I would lose my benefits, and I bet the cheeky bastards would stop them as well over a ?20 cheque
[14:26]<+camerongray> lol
[14:26]<+camerongray> I got that letter too
[14:31]<+Mulreay> Anyone got a good design for a bridge?
[14:31]<+Mulreay> on MC of course... I'm not suddenly an Architect with no ideas
[14:32]<+camerongray> lol
[14:32]<+camerongray> I liked the one behind my house
[14:32]<+camerongray> There has been a chunk error though so half of it has gone
[14:32]<+Mulreay> needs to be BIG as it will technically be a draw bridge
[14:32]<+camerongray> Ahh
[14:33]<+Mulreay> or getting the ship out of the harbour will just have people mentioning it
[14:36]<+camerongray> YAY - Scan has finally re-done their checkout
[14:36]<+Mulreay> Yeah seen that
[14:37]<Tux2> lol camerongray, I'll be fixing that...
[14:37]<+camerongray> Cool
[14:37]<Tux2> just need to get the time to do it...
[14:37]<+camerongray> I can do it if you want
[14:45]<+camerongray> Wow - Just saw this in a case review: I purchased two of these cases, the first was for my 3yr old Daughter's computer, P7/H55-M-PRO/i3/540 (for playing her games and getting to know how to use the keyboard/mouse) etc.
[14:45]<+camerongray> A 3 year old with an i3!?!?!?!
[14:45]<@BC_Programming> wtf
[14:45]<+camerongray> I got my first PC when i was 10 - And that was a Pentium II
[14:47]<+camerongray> That's better than my PC that I had about 2 years ago
[14:48]<+camerongray> When I was 3 I used a 1992 486
[14:48]<+camerongray> PLEASE tell me she doesn't have internet access :P
[14:48]<+Mulreay> I had an Atari and then we went all out and I got a Commodore plus 4
[14:53]<+Mulreay> could be worse, could have been an i7
[14:53] * sonicrules1234 (sonicrules@mib-DBD9ADBF.lsanca.dsl-w.verizon.net) Quit (Quit: G2G)
[14:55]<@BC_Programming> when I was three I didn't have a computer
[14:55]<@BC_Programming> I didn't even have a computer until I was 16
[14:55]<@BC_Programming> 3 years old is way to bloody early to have a computer
[14:58]<+Mulreay> yep
[15:01]<+Mulreay> ahhhhh why have I not got MORE games... damn you hindsight
[15:02]<+camerongray> lol - The one I had when I was 3 wasn't MINE - More the families
[15:02]<+camerongray> Still got it actually
[15:02]<+camerongray> 486sx
[15:02]<+camerongray> 25mHz
[15:02]<+camerongray> 4mb RAM
[15:03]<+camerongray> 100mb Hard Drive
[15:03]<+Mulreay> sweet peice of kit
[15:03]<+camerongray> Windows 3.1 on DOS 5
[15:03]<+camerongray> lol - Cost like ?2000
[15:03]<+Mulreay> Yeah they were very expensive back then
[15:03]<+camerongray> You can tell - The case is made of 5mm thick PLATES of steel
[15:04]<+Mulreay> lol
[15:04]<+camerongray> Weighs more than mine - And think of the spec difference
[15:04]<+Mulreay> The two PC's at home way more than a small hatchback
[15:08]<Tux2> lol...
[15:16]<+Mulreay> mmm my money is on this does not work
[15:16]<+Mulreay> !g how many feet in a mile
[15:17]<+Mulreay> ok I owe google some money
[15:18]<+camerongray> lol
[15:18]<+camerongray> grr - Got 2 hours of video to edit and upload
[15:19]<+camerongray> Fun, fun, fun
[15:19]<+Mulreay> cool, I like video editing
[15:19]<+camerongray> Not 2 hours :P
[15:19]<+Mulreay> One of the big reasons for my new PC, I have some awesome editing software I want to use
[15:19]<+camerongray> Cool
[15:20]<+camerongray> Basically, my Youth Club organised a 'Community Fun Day' and I'm obviously the only person in Edinburgh with an HD video camera :P
[15:20]<+Mulreay> heh
[15:20]<+camerongray> Yet I'm also meant to be helping run the thing too
[15:21]<+camerongray> Ahh the fun of getting attacked by a flying tent thing
[15:21]<Tux2> lol...
[15:21]<+camerongray> I was about the size of a bus and completely took off across the field
[15:21]<+Mulreay> heh
[15:21]<+camerongray> Big metal bars and all
[15:22]<Tux2> tee hee... sounds like fun! ;)
[15:22]<+camerongray> Yep
[15:23]<+camerongray> Then the inflatable stuff people tried to fill a pool with water out the hydrant and ended up causing brown water to come out of everyone in the street's taps :P
[15:24]<+camerongray> I've basically got to cut 2 hours of video down to 5 mins
[15:24]<+Mulreay> ouch
[15:24]<+camerongray> yep
[15:25]<+camerongray> And upload the rest to the website
[15:25]<+Mulreay> did you see my big bang theory video?
[15:26]<+camerongray> Nope - Looking
[15:26]<+Mulreay> It's doing quite well
[15:27]<+camerongray> lol
[15:28]<+Mulreay> The last episode of the season was last night in the US... can't really download it here... that clip was from the 2nd to last episode
[15:29]<+camerongray> I hope the video I made is decent quality - Couldn't get the lighting right
[15:29]<+camerongray> And it was sooo windy
[15:29]<+Mulreay> sure it will be fine
[15:29]<+camerongray> lol - Camera won't connect to PC
[15:29]<+Mulreay> OK may be not that fine then
[15:30]<+camerongray> lol - It's only a month old!
[15:30]<+Mulreay> driver?
[15:30]<+camerongray> And it's hard drive based so I can't get the videos off
[15:30]<+camerongray> Nope - Should mount as hard drive
[15:30]<+Mulreay> ahh ok
[15:30]<+camerongray> Just says please wait on it
[15:31]<+camerongray> It was the cable
[15:32]<@BC_Programming> you should check the cable
[15:33]<+Mulreay> lol
[15:33]<+camerongray> lol - It was
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[15:33] * ChanbotIV sets mode: +v pottsi
[15:33]<+camerongray> grr - The interface can't transfer fast enough - Need to copy it ALL to my hard drive
[15:34]<+Mulreay> WTF
[15:35]<+Mulreay> have I just read that email correctly
[15:35]<@BC_Programming> possibly
[15:35]<+camerongray> lol
[15:35]<+Mulreay> heh
[15:35]<+Mulreay> thanks BC_Programming
[15:35]<@BC_Programming> I've been meaning too sub you
[15:36]<@BC_Programming> ironically I had to use search to find your account
[15:36]<+Mulreay> I gave up reminding you :p
[15:36]<+Mulreay> heh
[15:36]<@BC_Programming> I literally searched for BC_Programming and you were on the first page because of that video
[15:36]<+Mulreay> lol
[15:37]<+camerongray> What was in the email?
[15:37]<+Mulreay> Just that BC_Programming had subscribed to me
[15:38]<+Mulreay> Just searched Mulreay and being as I'm part of one family in the world with that surname, I was shocked that my videos were not top... not even really showing
[15:38]<+Mulreay> Then I just thought I never tagged the name :p
[15:39]<+camerongray> Gah - This Macbook can't play HD video
[15:39]<+Mulreay> that'slame
[15:39]<+camerongray> Yep - Core 2 Duo and everything
[15:39]<+camerongray> I suppose it is playing fairly uncompressed 1080p video direct from camer
[15:40]<+camerongray> camera*
[15:41]<+camerongray> I get sound but the video pixelates and freezes
[15:42]<+camerongray> Oh god - It's stuck playing Justin Bieber
[15:42]<+Mulreay> I reckon my Dads laptop MB would fit in this laptop
[15:42]<+camerongray> MB?
[15:42]<+camerongray> Motherboard*
[15:42]<+camerongray> hmm, probably very specific connectors .etc
[15:42]<+Mulreay> Yeah, I'm after stealing my Dads computer, it's wasted on him
[15:43]<+camerongray> Unless they are the same model
[15:43]<+camerongray> lol - What spec?
[15:43]<+camerongray> For me it's the other way - My parents have a Pentium M Vaio
[15:43]<+camerongray> The video quality is good at least
[15:44]<@BC_Programming> speaking of computers
[15:44]<@BC_Programming> http://www.minecraftforum.net/topic/323735-rediculously-expensive-computers/
[15:44]<@BC_Programming> apparently 1000$ is overpriced
[15:44]<+camerongray> Even though I left it on manual focus for a while
[15:44]<+camerongray> HAHAHA - Mine was like 2000
[15:44]<+Mulreay> That was a joke of course... specs erm 3gb RAM, duo core 2.8ghz and not sure on the GPU but it plays CoD fine so it's non too shabby
[15:44]<+camerongray> Ahh
[15:45]<+Mulreay> oh and a 280gb HDD
[15:45]<+Mulreay> available*
[15:45]<+camerongray> lol
[15:46]<+camerongray> My friends are all like - "Why do you need 6 cores"
[15:46]<+camerongray> Then they go on about how slow theirs are
[15:46]<+camerongray> I had my ThinkPad in school and one of them worked out how rubbish it was because it was thick
[15:47]<+Mulreay> that guy is a douche.. (in the thread)
[15:47]<+camerongray> lol
[15:47]<+camerongray> Then the person took out their laptop
[15:47]<+camerongray> A little thinner but great specs - Compaq with an AMD Sempron! - WOW!
[15:48]<@BC_Programming> don't worry he's been properly reamed Mulreay
[15:49]<+Mulreay> Now that's just mean
[15:50]<+camerongray> lol
[15:50]<+camerongray> Then someone else decided that ThinkPads are badly made "Cheap pieces of tat" and spent the whole time punching the back of the screen trying to make it ripple
[15:51]<+Mulreay> heh
[15:51]<+camerongray> And oh the fascination over a track point
[15:51]<@BC_Programming> trackpoints are fecking awesome
[15:51]<@BC_Programming> I like them a bajillion times better then touchpads
[15:51]<+camerongray> Oh and the fingerprint reader - You leave it for 2 mins and come back and you're locked out because of people fiddling with it
[15:51]<+camerongray> I'm fussy with touchpads
[15:51]<@BC_Programming> In fact the only reason we even have touchpads is because of a patent on the trackpoint II
[15:52]<@BC_Programming> at least with a Trackpoint you can't accidentally move the mouse when you type
[15:52]<+camerongray> I use the trackpoint on my thinkpad and prefer it to the thinkpad touchpad but prefer my macbook touchpad
[15:52]<@BC_Programming> unless you have really fat fingers
[15:52]<+camerongray> But oh I want one of the new macbook pro ones - They are so nice to use
[15:52]<+Mulreay> my DELL has a trackpoint
[15:53]<@BC_Programming> my old Thinkpad 755CDV's have one... but neither one works
[15:53]<+Mulreay> I just use a mouse these days
[15:53]<+camerongray> I find it easier in tight spaces like on a plane since your arms can sit further forward than using a touchpad
[15:53]<@BC_Programming> my ancient toshiba does though
[15:53]<+camerongray> Ahh - ThinkPad on a plane - Fun
[15:54]<+camerongray> Oh - Got to get up, wave laptop around and pass it about to get up
[15:54]<@BC_Programming> it was top of the line when it was released, as with most thinkpads
[15:54]<+camerongray> I could have taken my netbook but that was to good an idea
[15:54]<@BC_Programming> 8 grand
[15:54]<+camerongray> Cool
[15:54]<+camerongray> Wow
[15:54]<+camerongray> Mine was ?850
[15:55]<@BC_Programming> I didn't pay for it :P I got it free from my CS teacher
[15:55]<+camerongray> And that was quite expensive
[15:55]<+camerongray> How?
[15:55]<@BC_Programming> he gave me that and my toshiba, as well as my K6-2 and a few other comps
[15:55]<+Mulreay> CS?
[15:55]<@BC_Programming> because he recognized my obviousness
[15:55]<@BC_Programming> CS=Computer Science
[15:55]<+Mulreay> computer studies?
[15:55]<+Mulreay> ahh
[15:55]<+Mulreay> we just had IT back in my day
[15:56]<@BC_Programming> well technically the classes I had there were Info Tech 11 and 12, and Animation 11 and 12
[15:56]<+camerongray> We have Computing Studies
[15:56]<@BC_Programming> I took Info Tech 11 in grade 10 and IT 12 in grade 11 and then had a spare period in grade 12
[15:57]<+Mulreay> ahhh then spawned the BC-Flash animation
[15:57]<+camerongray> But more like "Yelling at computers because they are useless"
[15:57]<+camerongray> We also have technological studies
[15:57]<@BC_Programming> Mulreay: yeah, I started the first Agent stick video in like 2002 or 2003
[15:57]<+Mulreay> cool
[15:57]<+camerongray> Ahh, the last period of tech was awesome - We all took in ice cream
[15:57]<@BC_Programming> and then I took a college CS course too, it was just me and one other person
[15:58]<@BC_Programming> AP CS or something
[15:58]<+Mulreay> I used to animation on the Amiga on 'Workbench' with a built in animator... was'nt half bad
[15:58]<+Mulreay> do*
[15:58]<@BC_Programming> I probably did really badly on the final though although I never was able to find out because it was marked by college profs
[15:58]<+camerongray> And my friend found a faulty hard drive in his bag - As you do, and you know, sitting in a workshop with all sorts of tools, we... erm... fixed it
[15:59]<@BC_Programming> I'd probably ace that test now, having now been properly exposed to OOP concepts rather then just guessing what the keywords do in java like I did
[15:59]<+camerongray> Well lets just say we don't need to worry about the data anymore
[16:01]<+Mulreay> I've pretty much discovered I will have no future in programming... It's not that I cannot do it I just don't have the patience to learn a language.. I plod along with TCL but I will never get into it I don't think... may be one day
[16:02]<@BC_Programming> it takes a while
[16:02]<@BC_Programming> or from necessity
[16:02]<+Mulreay> yeah
[16:02]<+camerongray> yeh
[16:02]<@BC_Programming> like me with PHP, had to muddle through when I started my site
[16:02]<+Mulreay> I think with TCL it was just the bots, I liked having bots so I learnt
[16:02]<+camerongray> I tend to do app development
[16:02]<@BC_Programming> cam: yeah I prefer client-apps myself
[16:03]<@BC_Programming> VB6, Java, Python, C#
[16:03]<@BC_Programming> a little perl
[16:03] * Tux2 (Tux2@E33E54F6.8F502EB6.39CF04D1.IP) Quit (Client exited)
[16:03]<@BC_Programming> Java I'm outdated on though
[16:03]<+Mulreay> If it was not a list as big as that then you would have to change your handle to be fair
[16:03]<@BC_Programming> "now I create a Applet by deriving from java.awt.Applet... whaddya mean that's so 1996?"
[16:04]<@BC_Programming> there are some other languages I've used that I forget about
[16:04] * pottsi (Mibbit@pottsi.staff.mibbit.net) Quit (Quit: http://www.mibbit.com ajax IRC Client)
[16:04]<@BC_Programming> you know like HTML,CSS, XML and stuff that don't really count as languages
[16:04]<@BC_Programming> oh Javascript
[16:04]<+Mulreay> See there's something I need to read up on... it's on the to do list
[16:04]<@BC_Programming> I wrote a dynamic menu thing oh so many moons ago, but I deleted it in a fit of rage when it wouldn't work on firefox
[16:05]<@BC_Programming> at least I presume I did because I have no idea where it is
[16:05]<@BC_Programming> ...
[16:05]<@BC_Programming> oh wait I know where it is
[16:05]<+Mulreay> heh
[16:05]<@BC_Programming> it was on the thinkpad
[16:05]<+Mulreay> back to haunt you
[16:05]<+camerongray> I do VB and C?
[16:05]<@BC_Programming> C-Pound!
[16:06]<@BC_Programming> heh
[16:06]<+camerongray> grr - No whatever it's called on my keyboard :P
[16:06]<+camerongray> I do however have ? and ?
[16:06]<@BC_Programming> I thought you just did VB.NET as far as .NET went
[16:06]<+camerongray> A bit C?
[16:06]<+camerongray> You know what I mean :P
[16:06]<+Mulreay> lol
[16:06]<@BC_Programming> I have the source for baseblock on my web page if you want a headache
[16:06]<+camerongray> lol
[16:07]<+Mulreay> oh oh my idea
[16:07]<+camerongray> Tell, tell
[16:07]<@BC_Programming> ahh yes I forgot about that
[16:07]<+Mulreay> I may have told you before..
[16:07]<@BC_Programming> I believe you said it was whimsical
[16:07]<+Mulreay> indeed it is
[16:07]<@BC_Programming> I enjoy whimsy
[16:07]<@BC_Programming> it amuses me
[16:09]<+Mulreay> I was thinking just a bonus block like a bonus level... where the blocks are all either shaped like or act like the ships in space invaders... they blink across the screen and the paddle turns into your ship where you can fire continuos.. obviously the balls will not rebound... basically just a random bonus level. The blocks would have to be spaced obviously to move around... just a thought
[16:09]<+Mulreay> I had a while back
[16:09]<+camerongray> brb - hopefully
[16:09]<+Mulreay> k
[16:09] * camerongray (camerongra@mib-7DB48AF7.dyn.plus.net) Quit (Quit: camerongray)
[16:11]<@BC_Programming> interesting
[16:11]<+Mulreay> Not my best thought
[16:11]<@BC_Programming> what makes that more interesting is I could probably make a level like that directly through code
[16:11]<@BC_Programming> not through the editor
[16:11]<+Mulreay> cool
[16:11]<@BC_Programming> see ages ago I wrote a "PathedMovingBlock" thing that let a block follow a path in a loop
[16:12] * cameron_netbook (Mibbit@mib-7DB48AF7.dyn.plus.net) has joined #glitchpc
[16:12]<@BC_Programming> I believe one of my videos uses one
[16:12]<+Mulreay> wb
[16:12]<+Mulreay> cool
[16:12]<+Mulreay> Think it would be cool to add a twist
[16:12]<@BC_Programming> yeah make the blocks be like ship images or something doo
[16:12]<@BC_Programming> too*
[16:12]<+Mulreay> yeah
[16:12]<@BC_Programming> I think the ideal case would be to make the PathedMovingBlock actually have it's path be editable in the... editor
[16:13]<@BC_Programming> I mean it probably is now but one would have to put all the coordinates in manually
[16:13]<+Mulreay> or have the ships made of mulitple blocks to make you have to hit them more than once
[16:13]<@BC_Programming> well yeah but I could just make them a StrongBlock since that takes a few hits to break
[16:13]<+Mulreay> or they just show 'breaking'
[16:13]<@BC_Programming> just with a different pic
[16:13]<+Mulreay> yeah
[16:13]<@BC_Programming> hey I can already sorta make a snake thing
[16:14]<+Mulreay> true
[16:14]<@BC_Programming> may as well add other stuff like that, let's see, Snake, Space Invaders
[16:14]<@BC_Programming> I already have a pacman enemy
[16:14]<+Mulreay> but you want them to move slower and along then down and then along... getting faster may be with each line
[16:14]<@BC_Programming> but he not very smart
[16:15]<@BC_Programming> hmm true
[16:15]<@BC_Programming> may have to create a special InvaderBlock or something equally silly
[16:15]<+Mulreay> yeah
[16:15]<@BC_Programming> since the paddle already has health and I can make stuff shoot fireballs I could just add a laser or bullet or something that they shoot down
[16:15]<+Mulreay> would be a nice twist in the game I think
[16:18]<+Mulreay> Also have you thought of may be a multiplayer? Would probably be more work than is worth. But I was thinking a ball each and the first to knock out the others blocks wins
[16:18] * sonicrules1234 (sonicrules@mib-DBD9ADBF.lsanca.dsl-w.verizon.net) has joined #glitchpc
[16:18]<@BC_Programming> yeah that would drive me insane
[16:18]<+Mulreay> thought so
[16:18]<@BC_Programming> wouldn't even know where to start with that one
[16:19]<+Mulreay> heh, just throwing ideas at ya
[16:19]<@BC_Programming> but I may add some form of 2 player/multiplayer eventually
[16:20]<+Mulreay> I suppose you could just have two windows.. each would have a seperate entity of baseblock and the first to finish there blocks wins... not sure if that makes it any easier
[16:21]<cameron_netbook> or network based
[16:21]<@BC_Programming> well if I did that what I could do is have the network communication just have each game send the image of that players game to the other
[16:21]<@BC_Programming> but if I'm going to add multiplayer I'll probably add it "properly" some way to have it occur on the same "field"
[16:21]<@BC_Programming> something like my old idea where one player controls say a snake and the other is a paddle or something
[16:21]<cameron_netbook> Or not even image - just same level on both, same start time and scores
[16:22]<@BC_Programming> cam: yeah then I'd have to sync their random number generators too though
[16:22]<@BC_Programming> which isn't that hard in and of itself
[16:24]<@BC_Programming> I'm still not sure what I'm going to do with BlackSpaceX
[16:25]<+Mulreay> OK the BBC has just sank to a new level
[16:26]<+Mulreay> I just saw an advert for BBC3 called 'Worlds biggest fools' hosted by non other than Mr T... like WTF
[16:26]<@BC_Programming> lol
[16:27]<+Mulreay> I'll still watch it though cos you know 'I pity the fool'
[16:27]<cameron_netbook> lol
[16:28]<@BC_Programming> BlackSpaceX still works
[16:28]<@BC_Programming> not sure why I'm surprised
[16:28]<@BC_Programming> http://www.bc-programming.com/misc/blackspace.png
[16:28]<@BC_Programming> oh yeah I totally ripped off the splash from BASeBlock
[16:28]<+Mulreay> heh cool
[16:29]<@BC_Programming> yeah problem is I've been meaning to try to make the basic engine stuff more generic so I can use it in more games them BASeBlock
[16:29]<@BC_Programming> BlackSpaceX uses "BCGameEngine" which is an attempt at that
[16:30]<@BC_Programming> unfortunately since I couldn't be bothered to change BASeBlock to use it I ended up fixing all sorts of bugs and adding features to the same classes and methods that I used to create the gameengine in the first place
[16:30]<@BC_Programming> so now the "gameEngine" is basically just outdated
[16:30]<+Mulreay> shame
[16:31]<@BC_Programming> but at least I have a splash screen
[16:31]<+Mulreay> heh
[16:31]<+Mulreay> indeed
[16:31]<@BC_Programming> That's all I had left of a cool text editor I made some time ago
[16:31]<@BC_Programming> had syntax highlighting and all sorts of neat stuff, I even used it as my main editor
[16:31]<@BC_Programming> then my flash drive broke and then my backups figuratively exploded
[16:32]<@BC_Programming> I still have "BASeEditor Pro" but it's not the same as BASeEdit XP
[16:32]<@BC_Programming> yes apparently I wrote a text editor twice
[16:32]<+Mulreay> Not too sure how engines work
[16:33]<@BC_Programming> best explanation is it's basically what makes everything work
[16:33]<@BC_Programming> like say with baseblock
[16:33]<+Mulreay> yeah I get that
[16:33]<+Mulreay> if that'sit then I know
[16:33]<@BC_Programming> the engine basically just manages the blocks, balls, gameobjects and stuff
[16:33]<+Mulreay> k
[16:34]<@BC_Programming> more generically it's not really a game engine I was trying to make more available but rather a helper library so I didn't have to worry about crap like loading images and sounds and choosing Sound libraries and stuff
[16:34]<+Mulreay> k
[16:34]<+Mulreay> makes sense
[16:35]<@BC_Programming> when baseblock loads it literally goes out looking for extra blocks and level builders in nearby DLLs
[16:40]<cameron_netbook> Arg - I hate realising huge new things I need to add to my app
[16:40]<@BC_Programming> oh what is it this time
[16:40]<cameron_netbook> Level chooser
[16:41]<sonicrules1234> .seen tux2
[16:41]<cameron_netbook> So it displays levels that you have done and can play and new levels that you have to unlock
[16:41]<+Mulreay> !
[16:41]<cameron_netbook> And scores
[16:41]<sonicrules1234> !seen tux2
[16:41]<sonicrules1234> Daw
[16:41]<@BC_Programming> cam: cool
[16:41]<@BC_Programming> I should probably make something similar in baseblock, rather then having it simply let you select a file
[16:42]<cameron_netbook> Oh no - I haven't implemented the score system yet either
[16:42]<@BC_Programming> oh dear
[16:42]<@BC_Programming> high scores are a pain
[16:42]<@BC_Programming> I'm not sure if mine even work, that's kind of why I'm avoiding wiring up the high score system to the game itself
[16:42]<cameron_netbook> Storage is a pain too - Data is stored in CSV
[16:43]<cameron_netbook> Like my ultra easy-to-understand settings file...
[16:43]<cameron_netbook> 1, 100, true, true
[16:43]<cameron_netbook> Level 1
[16:43]<cameron_netbook> Ball Speed 100
[16:43]<cameron_netbook> Sound and vibration on
[16:43]<cameron_netbook> Just imagining the score one :P
[16:43]<@BC_Programming> well at least it's readable, mine is simply a serialized .NET object graph
[16:44]<@BC_Programming> and then I gzip it for no reason too
[16:44]<cameron_netbook> 100, 652, 1321, 23, 231, 21342, 324
[16:44]<cameron_netbook> lol
[16:44]<@BC_Programming> I also have code that's supposed to save it to JSON
[16:44]<@BC_Programming> but I don't really trust it
[16:44]<cameron_netbook> lol
[16:45]<cameron_netbook> I just save as CSV and use a function that I found to parse that into variables
[16:45]<cameron_netbook> Oh no - Lua doesn't have arrays does it - Stupid "Tables" that are so hard to work with
[16:45]<@BC_Programming> the serialization of levels and blocks and whatnot was one of the most annoying bits of development
[16:46]<cameron_netbook> lol - baseblock is a lot more complex than mine
[16:46]<@BC_Programming> true
[16:47]<cameron_netbook> Since i'm using box2d physics
[16:47]<@BC_Programming> I've been meaning to try to use non-crappy physics and collision detection myself
[16:47]<cameron_netbook> lol
[16:47]<@BC_Programming> using proper "normal" collisions rather then this "is it touching the block and if so which side should we bounce it" nonsense
[16:48]<cameron_netbook> box2d rocks if you can fit it in
[16:49]<@BC_Programming> it looks like box2d is C++ though?
[16:49]<cameron_netbook> ahh
[16:49]<cameron_netbook> I just use it in lua
[16:50]<cameron_netbook> tada! http://code.google.com/p/box2dx/
[16:50]<@BC_Programming> hmm, I think I saw that ages ago when I was exploring
[16:51]<@BC_Programming> I've been trying to decide whether it's worth the effort to reengineer what I already have to use an existing physics engine or change it myself so it uses more mathematically sound physics
[16:51]<cameron_netbook> hmm
[16:52]<cameron_netbook> if you can - box2d works really well
[16:54]<@BC_Programming> well whatever I end up doing I probably won't end up changing stuff all over, since I've got most of the collision checking and stuff well abstracted
[16:54]<cameron_netbook> cool
[16:54]<@BC_Programming> hell everything is abstracted
[16:54]<@BC_Programming> it causes some confusion sometimes
[16:55]<+Mulreay> 23:55 and I'm still doing the laundry for the shop
[16:55]<+Mulreay> Not even had my dinner yet
[16:58]<+Mulreay> 2hrs until the last load finishes... will have to come home in the afternoon and have a nap
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[17:20]<+Mulreay> wow, after a BSOD over night (no idea why) nothing can find anything... I mean this literally..
[17:23]<+Mulreay> just found a rather swift way to re-connect all my music
[17:32]<@BC_Programming> hey cool I'm only 4 seconds slower then the world record on Super Mario Kart on Mario Circuit 4
[17:33]<@BC_Programming> time trials on that game are extremely frustrating
[17:33]<@BC_Programming> I'm looking at you Vanilla Lake 2
[17:33]<@BC_Programming> whoever designed that course needs to die in a fire
[17:34]<@BC_Programming> "oh hey look ice floes, and you can totally take a huge shortcut with enough skill but don't worry you're sure to feck it up on the final lap"
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[17:40]<+Mulreay> lol
[17:41]<@BC_Programming> you know do 4 laps freaking perfect
[17:41]<+Mulreay> nicely done though
[17:41]<@BC_Programming> then hit a pipe or wall in the 5th lap
[17:41]<@BC_Programming> I may have to make a recording of an attempt in an emu for no reason
[17:42]<+Mulreay> sounds good
[18:09]<@BC_Programming> I just SHATTERED the time I have on my cartridge in snes9x
[18:10]<@BC_Programming> WR on the course is ~1:45, I got a bit over ~1:46 this time
[18:10]<@BC_Programming> I don't think there is a hope in hell of me doing that again though
[18:16]<@BC_Programming> oh... darn, world record is 1 minute 28 seconds
[18:16]<@BC_Programming> how the flip is that even possible
[18:16]<+Mulreay> heh
[18:16]<@BC_Programming> I'm uploading the vid now
[18:17]<@BC_Programming> after you see that, think, somebody actually went 20 seconds faster
[18:43]<@BC_Programming> anyway working on that invaders idea
[18:43]<@BC_Programming> more involved then I was expecting but good programming exercise :D
[18:50]<@BC_Programming> oooh this is crafty
[18:50]<@BC_Programming> I was trying to make it so invaderblocks would work on their own, but they sort of work as a "team"
[18:50]<@BC_Programming> in that they all move together
[18:51]<@BC_Programming> so I made a GameObject called "InvaderController" that they add to the game if there isn't one there and it will update the InvaderBlocks in the game
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[20:30]<@BC_Programming> OMFG... space invaders in BASeBlock, lol
[20:30]<@BC_Programming> I ought to start one and add a few snakes justfor good measure
[20:36]<Tux2> lol...
[20:37]<@BC_Programming> throw a few of my mentally handicapped pac man enemies and we've got a retarded mishmash of games
[20:38]<@BC_Programming> the ships still need to shoot and stuff but they go down the screen and I'm working on making you lose a life if they make it to the bottom and have their "blocks" get reset to their original locations
[20:38]<Tux2> cool. :D
[20:39]<Tux2> Sounds much more exciting than working on a weather pluugin...
[20:40]<@BC_Programming> it's fun because aside from the sound library, it's all written by me :P
[20:42]<Tux2> Nice. :D
[20:49]<@BC_Programming> haha cool, I just thought to myself "what version of baseblock do I have uploaded anyway?"
[20:49]<@BC_Programming> and then I used baseblock's update feature to check :D
[20:50]<@BC_Programming> 1.3.0 on the server, 1.3.1 installed locally
[20:55]<Tux2> lol...
[20:56]<Tux2> Hey, my server is actually quiet for once and I can build in peace finally! :D
[20:56]<@BC_Programming> LOL! I know what you mean...
[20:58]<Tux2> Oh, and by the way, check out my house. I just added on. ;) (No, just kidding. ;))
[20:58]<Tux2> lol, I should make a bigger clay generator...
[20:59]<@BC_Programming> haha, I add on to my house but I don't tell people they should visit
[20:59]<Tux2> lol, yeah, I know. I didn't really add on to my house, I was just mimicking. ;)
[20:59]<@BC_Programming> yeah I know
[20:59]<@BC_Programming> oh CSMRhodes you crazy oaf
[21:00]<Tux2> I gave him over 40 glowstone blocks for his sky city. That really impressed him. ;)
[21:01]<@BC_Programming> one day I'll turn all that extra glowstone dust I get from dirt into glowstone blocks
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[21:02]<Tux2> lol,, yeah
[21:03]<@BC_Programming> ignore that... I somehow disconnected the channel chat window from the application window
[21:04]<Tux2> lol...
[21:11]<Tux2> so, BC_Programming, I've got to ask you, what is your opinion on restoring the sponge functionality from minecraft alpha on the server?
[21:14]<@BC_Programming> minecraft alpha? Sponges didn't work in MC alpha?
[21:14]<@BC_Programming> you mean classic?
[21:14]<Tux2> yeah, that
[21:14]<@BC_Programming> that would be cool,
[21:15]<@BC_Programming> make building underwater easier, that's for sure
[21:15]<Tux2> :) That's what I was thinking.
[21:15]<Tux2> Devil_boy512 is making a plugin to do that.
[21:15]<@BC_Programming> cool
[21:15]<Tux2> and I thought it would be cool to have it on the server.