Not generally speaking, but for any game with a large fanbase. Really, it actually kind of holds true for anything that has a large fanbase. People will [...]
When I first started developing BASeBlock, the basic idea was just to get a feel for how Animation, rendering, and other concepts were dealt with in C#, as [...]
Well, I removed the Bidvertiser ads. They were everywhere and all over the page and extremely annoying. And I got zilch. Definitely feel taken advantage [...]